xxjojetxx
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| Joined: 04 Dec 2014 |
| Total Posts: 119 |
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| 17 Aug 2016 06:18 AM |
This is a perfect thing for FPS Game i here is the script i did to do it
Local Script = Inside of it v (Down) local startergui = game:GetService('StarterGui') startergui:SetCoreGuiEnabled(Enum.CoreGuiType.Backpack, false)
-------------------------------------------------------------------- Local Script = Inside of it v (Down) local starterpack = game:GetService('StarterPack') game.StarterPlayer.StarterCharacterScripts.Gun.AncestryChanged = starterpack
-- THIS IS THE VID https://www.youtube.com/watch?v=F7hyantT3Hg&feature=youtu.be
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xxjojetxx
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| Joined: 04 Dec 2014 |
| Total Posts: 119 |
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| 17 Aug 2016 06:22 AM |
First of all put a Local script on StartGui then copy and paste the first thing i did
then the second Local script is gonna be in StarterPlayers and put it on StartPlayerCharacterScripts |
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xxjojetxx
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| Joined: 04 Dec 2014 |
| Total Posts: 119 |
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| 17 Aug 2016 06:26 AM |
| Does not work XD loolloloolo ONly works on starterplayer xddd |
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Laedere
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| Joined: 17 Jun 2013 |
| Total Posts: 23601 |
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| 17 Aug 2016 06:27 AM |
why do you use getservice for startergui and starterpack?
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Cuvette
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| Joined: 21 Nov 2008 |
| Total Posts: 39 |
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| 17 Aug 2016 06:55 AM |
| Get service is a lot more reliable. |
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| 17 Aug 2016 07:48 AM |
more reliable for what???
the startergui and starterpack are always in the data model |
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xxjojetxx
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| Joined: 04 Dec 2014 |
| Total Posts: 119 |
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| 17 Aug 2016 08:13 AM |
| It only works on StarterPlayer wtf |
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xxjojetxx
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| Joined: 04 Dec 2014 |
| Total Posts: 119 |
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| 17 Aug 2016 08:19 AM |
Found the perfect one
local players = game:GetService('Players') game.StarterPlayer.StarterCharacterScripts.Gun.AncestryChanged = players.Backpack |
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