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Re: John's Cobras; Fort Fang II Petition.

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OblivionusX is not online. OblivionusX
Joined: 09 Nov 2014
Total Posts: 2001
13 Aug 2016 06:05 PM
First of all, I want to explaining what s all about the Petition I'm creating here.

John's Cobras Fang II's Spawn for JC have moved to exact position to raider's, Raider's Spawn was moved far opposite from JC Spawn this explained as "Balanced Position."

Which it have became Fairest Fort ever updated by 12gooroo12, thus caused lot of problems with JC Defenders because Fang II requires 8 mens to defend against 14 raiders thus is causing LOT of issues such as sensitive to the counter raid to term which are high at 80% of being failed at counter raiding.

How and Why? - Regulars SC won at Fang II, Third of time after the Update with 0 loses. Aswell with FoA who are 2-1 against JC aswell.

However, This Petition in purpose is to get AtomicRXN to revert the Fang II back to where it comes from without the Cliff Access.

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OblivionusX is not online. OblivionusX
Joined: 09 Nov 2014
Total Posts: 2001
13 Aug 2016 06:06 PM
Signed.
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HopelessSoul is not online. HopelessSoul
Joined: 14 Jan 2012
Total Posts: 11288
13 Aug 2016 06:06 PM
High Command are dealing with the issue currently.


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legomada is not online. legomada
Joined: 16 Jan 2009
Total Posts: 652
13 Aug 2016 06:07 PM
Fang II before the update was horrible
Fang II after the update is horrible
I'm starting to think it's just generally a horrible fort
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OblivionusX is not online. OblivionusX
Joined: 09 Nov 2014
Total Posts: 2001
13 Aug 2016 06:08 PM
@Hopeless Tell High Command to address its situation.
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RobotWeegee101 is not online. RobotWeegee101
Joined: 21 Aug 2010
Total Posts: 20899
13 Aug 2016 06:11 PM
@Lego

It's horrible to defend, raiding on the other hand is ezpz and probably pretty enjoyable. Why do you think we get raided like 5 times a day on average?

I get that the fort should be fair, but it's getting to the point where it's less a fort and more an even battlefield with every update.
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Nightstalkerrrr is not online. Nightstalkerrrr
Joined: 17 Jun 2013
Total Posts: 79
13 Aug 2016 06:18 PM
Just revert to pre war version

- 8v17
- 20 second flag cap time
- normal spawns
- cliff access
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Nightstalkerrrr is not online. Nightstalkerrrr
Joined: 17 Jun 2013
Total Posts: 79
13 Aug 2016 06:20 PM
I raided it with RAT and it was fun and then SC war updates made it weird
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War_Resurrection is not online. War_Resurrection
Joined: 22 May 2015
Total Posts: 904
13 Aug 2016 06:38 PM
Signed
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Whatof is not online. Whatof
Joined: 31 Mar 2012
Total Posts: 222
13 Aug 2016 06:38 PM
oh sur i sign
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pspjohn1 is not online. pspjohn1
Joined: 08 Nov 2008
Total Posts: 10816
13 Aug 2016 06:42 PM
All I know is that Fang II seemed unfair af when I last saw it, with JC able to reach the flag from their spawn cliff.

This on the other hand sounds too far in the other direction.

I urge JC HICOM to find a suitable mid-point compromise.
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RobotWeegee101 is not online. RobotWeegee101
Joined: 21 Aug 2010
Total Posts: 20899
13 Aug 2016 06:42 PM
let's just use Fang v1 until our devs can figure out how to balance it
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OblivionusX is not online. OblivionusX
Joined: 09 Nov 2014
Total Posts: 2001
13 Aug 2016 06:45 PM
@Pspjohn1 No, Cliff was update before SC v JC war. it was used in 8-17 Now's harder to climb in Cliff. I could show you after they reverted it.

After update, There s no cliff access just a hover and obbys.
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LordZixion is not online. LordZixion
Joined: 11 Aug 2016
Total Posts: 50
13 Aug 2016 06:46 PM
Signed
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legomada is not online. legomada
Joined: 16 Jan 2009
Total Posts: 652
13 Aug 2016 06:49 PM
@John, yeah, the issues stem from an overreaction of trying to remove JC's cliff access. None of us liked that it was there, but we seem to have completely failed to replace it with some other defender advantage resulting in a fort where raiders essentially have the advantage due to numbers.
I kinda wanna burn Fang II and revert to Fang I right now, but atom just released gamepasses so it'd be a ripoff
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pspjohn1 is not online. pspjohn1
Joined: 08 Nov 2008
Total Posts: 10816
13 Aug 2016 06:51 PM
There's like 10 sales on each. Compared to the hundreds there will be if JC under atom is a success in the next yearish.
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War_Resurrection is not online. War_Resurrection
Joined: 22 May 2015
Total Posts: 904
13 Aug 2016 07:07 PM
All hail gamepasses
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thehairyhog is not online. thehairyhog
Joined: 18 Jul 2011
Total Posts: 355
13 Aug 2016 07:17 PM
use the original fang and make it look modern and a bit bigger and more balanced, a turtle with downs syndrome could make that

and hi john how is your day today
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RESTREP0R0GUE is not online. RESTREP0R0GUE
Joined: 11 Jan 2014
Total Posts: 631
13 Aug 2016 07:19 PM
Wait you guys are still a thing? Last time I was in a war with you guys was Operation Snake Eater
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thehairyhog is not online. thehairyhog
Joined: 18 Jul 2011
Total Posts: 355
13 Aug 2016 07:20 PM
^^
fok off the thread no one cares
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wasted_money is not online. wasted_money
Joined: 26 Jul 2012
Total Posts: 11225
13 Aug 2016 07:25 PM
Honestly I won at the OP version of Fang II with normal RAT members. I think you're all overreacting and if it's that bad for defenders then just add slight advantages.
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cooldude8532 is not online. cooldude8532
Joined: 01 Jan 2016
Total Posts: 538
13 Aug 2016 07:32 PM
Bring back Fort Fang I tbh
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TheWhack is not online. TheWhack
Joined: 29 Sep 2011
Total Posts: 468
14 Aug 2016 12:34 PM
I'm more disappointed in the fact we brought back VIP gamepasses. I guess we need an advantage somewhere.
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