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| 13 Aug 2016 04:30 PM |
| I am making a building system which is simulator to the Clash of Clans one. Basically when I put a wall it automaticly find the walls around it and then snaps it, so it makes a connected wall. I already made the system for building, but I need a structure or a concept for the 'snapping'. I've already made a function which finds the parts around it and checks if there is a wall placed on it. Can someone help me out do the rest? |
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