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Re: Detecting if the player has touched terrain water?

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frriend is not online. frriend
Joined: 07 Feb 2010
Total Posts: 577
13 Aug 2016 03:33 PM
Is there a way to test if the player touches terrain water?
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superpants2020 is not online. superpants2020
Joined: 10 Feb 2013
Total Posts: 804
13 Aug 2016 03:48 PM
using region3 yeah its just complicated


i like ducks bro. deal wit it.
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pidgey is not online. pidgey
Joined: 16 Jan 2008
Total Posts: 2739
13 Aug 2016 04:10 PM
Humanoid.StateChanged:connect(function(old, new)
if Humanoid:GetState(Enum.HumanoidStateType.Swimming) then
print("Humanoid is now swimming")
end
end)


https://www.roblox.com/My/Groups.aspx?gid=2893266 | pidgey is my name sh##posting is my game https://www.roblox.com/money-item?id=13127780
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pidgey is not online. pidgey
Joined: 16 Jan 2008
Total Posts: 2739
13 Aug 2016 04:12 PM
Humanoid.StateChanged:connect(function(old, new)
if new == Enum.HumanoidStateType.Swimming then
print("Humanoid is now swimming")
end
end)


https://www.roblox.com/My/Groups.aspx?gid=2893266 | pidgey is my name sh##posting is my game https://www.roblox.com/money-item?id=13127780
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