frriend
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| Joined: 07 Feb 2010 |
| Total Posts: 577 |
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| 13 Aug 2016 03:33 PM |
| Is there a way to test if the player touches terrain water? |
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| 13 Aug 2016 03:48 PM |
using region3 yeah its just complicated
i like ducks bro. deal wit it. |
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pidgey
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| Joined: 16 Jan 2008 |
| Total Posts: 2739 |
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| 13 Aug 2016 04:10 PM |
Humanoid.StateChanged:connect(function(old, new) if Humanoid:GetState(Enum.HumanoidStateType.Swimming) then print("Humanoid is now swimming") end end)
https://www.roblox.com/My/Groups.aspx?gid=2893266 | pidgey is my name sh##posting is my game https://www.roblox.com/money-item?id=13127780 |
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pidgey
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| Joined: 16 Jan 2008 |
| Total Posts: 2739 |
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| 13 Aug 2016 04:12 PM |
Humanoid.StateChanged:connect(function(old, new) if new == Enum.HumanoidStateType.Swimming then print("Humanoid is now swimming") end end)
https://www.roblox.com/My/Groups.aspx?gid=2893266 | pidgey is my name sh##posting is my game https://www.roblox.com/money-item?id=13127780 |
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