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Re: Fire Virus. What does it do?

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Danedude34 is not online. Danedude34
Joined: 23 Dec 2008
Total Posts: 384
01 Mar 2011 07:45 PM
No matter what I do with my games, I get something called Fire in all of my bricks.

I don't use free models and I don't know how it got there.

Can you tell me if it is a Virus?

Also, If it is, will it harm my game? Or is it harmless?
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Kevin7704 is not online. Kevin7704
Joined: 08 Jan 2009
Total Posts: 5568
01 Mar 2011 09:11 PM
This "Fire" thing is just a script inserted to make a brick on fire,but it wont harm any players unless it was scripted to.
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gamesam is not online. gamesam
Joined: 22 Aug 2010
Total Posts: 2867
02 Mar 2011 01:51 AM
fire make lag
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Robert00001 is not online. Robert00001
Joined: 15 May 2010
Total Posts: 7965
02 Mar 2011 04:34 AM
@gamesam
Learn better grammar!
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gamesam is not online. gamesam
Joined: 22 Aug 2010
Total Posts: 2867
02 Mar 2011 04:36 AM
fire to is are lag <--- better grammar
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Robert00001 is not online. Robert00001
Joined: 15 May 2010
Total Posts: 7965
02 Mar 2011 04:38 AM
THAT isnt grammar
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gamesam is not online. gamesam
Joined: 22 Aug 2010
Total Posts: 2867
02 Mar 2011 04:49 AM
my grammar>[lll ]
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gamesam is not online. gamesam
Joined: 22 Aug 2010
Total Posts: 2867
02 Mar 2011 04:49 AM
nvm,my grammar is [lㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤ]
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YaYaBinks3 is not online. YaYaBinks3
Joined: 05 Jun 2009
Total Posts: 2631
02 Mar 2011 09:37 AM
...Very bad. You don't help people on this thread either.
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cooldude816 is not online. cooldude816
Joined: 03 Jan 2009
Total Posts: 27759
02 Mar 2011 12:12 PM
Fire - It was a script created to lag :o
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digpoe is not online. digpoe
Joined: 02 Nov 2008
Total Posts: 9092
02 Mar 2011 01:09 PM
Fire virus was a script in a model you inserted, and it's really hard to get rid of. I think the only way to stop it is to format your place. (reset it.) (I got this information from somwhere, I forgot where though.)
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FixFire is not online. FixFire
Joined: 30 May 2009
Total Posts: 8
02 Mar 2011 01:53 PM
It doesn't harm anything whatsoever. It isn't a virus, since I get it sometimes, It doesn't really do anything but make everything seem like fire is in it. I haven't played in a while, So i don't know if it's a particle or a brick. However whatever one it is, It doesn't change the look or feel of anything in the place, so just leave it unless it is causing your place to lag more than it normally does.
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blohorn is not online. blohorn
Joined: 23 Sep 2008
Total Posts: 1162
02 Mar 2011 02:35 PM
The "Fire Virus" as I will refer to it in this post,
is a script made to cause lag, it is usually put into somthing in the "Free Models" but sometimes, it ends up in your place, EVEN IF you didnt use ANY "Free Models" whatsoever, I stopped using "Free Models" around 2009, and only use it for small things like tools...

Anyone who can explain how it ends up in the place even when I dont use free models?
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Tunnerrocks is not online. Tunnerrocks
Joined: 21 Jul 2009
Total Posts: 185
02 Mar 2011 07:59 PM
Don't worry the fire "virus" does nothing as others said (it adds lag)BUT there is a script in the fire to create to spread so to get rid of it go into your workplace and open every item (and i mean every) you think you touched and then go into your person (It's in your workspace) open the model and open the head arms torso and legs and delete the fire in there (maybe hats too) double check if its all gone then wala its done. Yes i have done this and it does work it is not a virus that spawns on everything it only does on what you touch (because there is a spread script in there)
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Kevin7704 is not online. Kevin7704
Joined: 08 Jan 2009
Total Posts: 5568
02 Mar 2011 10:16 PM
@game

You have horrible grammer.
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gamesam is not online. gamesam
Joined: 22 Aug 2010
Total Posts: 2867
03 Mar 2011 03:20 AM
@kevin i don't care,i is not english my not first language i suck in grammar
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Ldsanimal is not online. Ldsanimal
Joined: 29 Feb 2008
Total Posts: 188
23 Apr 2011 11:11 AM
Open up notepad and save this then go to your place in roblox studio and hit execute script



------------------------------------------------
Print_Scan_Results = true --Prints the results of each scan in the output window.
------------------------------------------------
Quarantine_Instead_of_Delete = false --Quarantines all malicious objects into the Lighting Directory for you to view, after making all hidden objects visable.
------------------------------------------------

q = Instance.new("Model")
q.Name = "Quarantine"
classes = {"Script","AutoJoint", "BackpackItem", "Feature", "Glue", "HtmlWindow", "JointInstance", "LocalBackpack", "LocalBackpackItem", "MotorFeature", "Mouse", "Rotate", "RotateP", "RotateV", "Snap", "StockSound", "VelocityMotor", "Weld", "Geometry", "Timer","ChangeHistoryService"}
names = {"Fire" , "Infected", "lordnathan" , "ROFL", "ViVRuS", "OH SNAP YOU GOT INFECTED XD XD XD" , "dåååååååååååååång.........you got owned..." , "Hello...I åm Your New Lord Lolz" , "Snap Reducer", "SnapReducer", "Snap-Reducer", "Anti-Lag", "Anti Lag", "AntiLag", "Wildfire", "AntiVirus", "Anti-Virus", "Anti Virus", "message" , "Message" , "4D Being", "No samurai plzzz", "OHAI", "VIRUS", "Guest_Talking_Script", "Guest Free Chat Script", "lol", "LOL", "bob", "BOB", "Snap Remover", "SnapRemover","Vaccine"}
hidden = Instance.new("StringValue")
file = {}

function Start()
workspace = game.Workspace:GetChildren()
qu = q:GetChildren()
index = {}
virus = 0

function Scan(object)
for i = 1,#object do
inside = object[i]:GetChildren()
if Malicious(object[i]) then
virus = virus+1
Name(object[i])
Quarantine(object[i])
else
if #inside > 0 then
Scan(inside)
end
end
end
end

function Malicious(class)
for x = 1, #classes do
if class.className == classes[x] and #(class:GetChildren()) > 0 then return true end
end
for x = 1, #names do
if string.lower(class.Name) == string.lower(names[x]) then return true end
end
return false
end

function Hidden(class)
for x = 1, #classes do
if class.className == classes[x] then return true end
end
return false
end

function Name(malware)
cur = malware
file[1] = "."..cur.Name
while cur.Parent.Name ~= "Workspace" do
cur = cur.Parent
file[#file+1] = "."..cur.Name
end
inde = "game.Workspace"
for j = 1, #file do
inde = inde..file[#file+1-j]
end
file = {}
inde = inde.." ("..malware.className.." Class)"
index[#index+1] = inde
malware.Parent = q
end

function Quarantine(malware)
if malware ~= nil then
contain = malware:GetChildren()
if Hidden(malware) then
h = hidden:clone()
h.Name = malware.Name
h.Value = "Original Class: "..malware.className
h.Parent = malware.Parent
for j = 1, #contain do
contain[j].Parent = h
end
malware:remove()
malware = h
end
contain = malware:GetChildren()
for j = 1, #contain do
Quarantine(contain[j])
end
end
end

Scan(workspace)

if virus > 0 and Quarantine_Instead_of_Delete then
q.Parent = game.Lighting
end

if virus > 0 and Print_Scan_Results then
print("--------------------")
print("Scan Results:")
print("Potentially malicious objects were found in the following locations:")
for i = 1, #index do
print(" -- "..index[i])
end
if Quarantine_Instead_of_Delete then
print("These objects have been quarantined to the Lighting Directory.")
else
print("These objects have been removed.")
end
print("--------------------")
Start()
wait()
Start()
end
end

Start()
game.Workspace.ChildAdded:connect(Start)
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bobosaid is not online. bobosaid
Joined: 26 Feb 2011
Total Posts: 10760
23 Apr 2011 11:21 AM
ok the fire thing you are talking about i know what it is.
fire was something that has a script in it called spread. witch spreads to any other brick
i do not know if it is bad but i do recomand deleting it if u see it in 1 brick.
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Cheater is not online. Cheater
Joined: 29 Jun 2007
Total Posts: 5258
23 Apr 2011 01:00 PM
Just click every single brick and model and whatever and check if there is a Fire thing and remove it. If you check that everytime you add a new Free Model you won't get spammed of that. Mostly it just causes lag.
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YaYaBinks3 is not online. YaYaBinks3
Joined: 05 Jun 2009
Total Posts: 2631
09 May 2011 10:18 AM
Oh and a little more info... If it was enabled, tons of lag, even more than normal would be created. And your place would be on fire. There are scripts that help! They remove fire.
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Romguy12 is not online. Romguy12
Joined: 18 Jul 2010
Total Posts: 24
13 Jul 2011 01:30 AM
Go to this link: http://www.roblox.com/Anti-Virus-Script-Version-2-0-RELEAED-item?id=35486332 Really helped me when I had the fire virus!
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einsteinK is not online. einsteinK
Joined: 22 May 2011
Total Posts: 1015
08 Apr 2013 03:58 PM
Keep it simple (I'm saying this in an old post cuz a lot of people still has this problem)
Do this in a script or in your command bar:

while workspace:findFirstChild("Spread",true) do workspace:findFirstChild("Spread",true).Parent:Destroy() end
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SR71division is not online. SR71division
Joined: 15 Dec 2010
Total Posts: 34
18 Sep 2013 05:59 PM
What you have there is the low profile Fire Virus which begins to replicate "Fire" with a blank script attached to the fire. It must be removed through edit. Be weary of any suspicious bricks with suspicious joints or blank scripts out of no where
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bauabaalt is not online. bauabaalt
Joined: 17 Oct 2012
Total Posts: 10420
18 Sep 2013 07:08 PM
,,,,

GET THE IDIOTIC GENIUS, IT'S OUR ONLY CHANCE!
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Encryptix is not online. Encryptix
Joined: 04 Sep 2013
Total Posts: 291
25 Feb 2014 04:17 PM
@Sr
The script inside the fire isn't blank,its a script to spread the fire to any other brick in the game no matter what, unless it is removed.
If you have alot of blocks, it can cause lots of lag.
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