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Re: Lock mouse to center of screen in first person?

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modulum is not online. modulum
Joined: 11 Jul 2016
Total Posts: 242
12 Aug 2016 09:17 PM
Refer to the title, but I already tried doing:

wait()

local UserInputService = game:GetService("UserInputService")
UserInputService.MouseBehavior = Enum.MouseBehavior.LockCenter

But whenever the user goes into first person they're able to move their camera around. Any alternatives?


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AggressiveCatch is not online. AggressiveCatch
Joined: 17 Jul 2011
Total Posts: 5840
12 Aug 2016 09:19 PM
"But whenever the user goes into first person they're able to move their camera around."

LockCenter only keeps the mouse at the middle of the screen, but it can still be moved but it just won't move around the screen

if you want to freeze the camera, set:

workspace.CurrentCamera.CameraType = "Scriptable"
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modulum is not online. modulum
Joined: 11 Jul 2016
Total Posts: 242
12 Aug 2016 09:33 PM
Okay, I'll try it. Thanks!


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