generic image
Processing...
  • Games
  • Catalog
  • Develop
  • Robux
  • Search in Players
  • Search in Games
  • Search in Catalog
  • Search in Groups
  • Search in Library
  • Log In
  • Sign Up
  • Games
  • Catalog
  • Develop
  • Robux
   
ROBLOX Forum » Game Creation and Development » Scripters
Home Search
 

Re: Phantom forces walking?

Previous Thread :: Next Thread 
SimpleTriangles is not online. SimpleTriangles
Joined: 30 Jul 2016
Total Posts: 15
10 Aug 2016 12:58 PM
I was wondering if there was any walking script that works like Phantom forces that I could work with for a game I'm making. I know that's a lot to ask for, so if there isn't any (I don't really expect any) then I would like to talk about how Stylist studios might have done it.
Report Abuse
Eslerp is not online. Eslerp
Joined: 07 May 2016
Total Posts: 205
10 Aug 2016 01:00 PM
I'm guessing custom animations.
Report Abuse
Lord_Narwhal is not online. Lord_Narwhal
Joined: 05 May 2012
Total Posts: 3242
10 Aug 2016 01:01 PM
p_thon said he figured it out and it was a figure eight or something


Formerly xXTheRobotXx, add 13,349 posts
Report Abuse
SimpleTriangles is not online. SimpleTriangles
Joined: 30 Jul 2016
Total Posts: 15
10 Aug 2016 01:03 PM
I really think they actually learned how to mess with C-Frames to be honest. I mean every time your character steps in that game would be a completely different animation.
Report Abuse
SimpleTriangles is not online. SimpleTriangles
Joined: 30 Jul 2016
Total Posts: 15
10 Aug 2016 01:05 PM
The one part I cant figure out is how the character chooses where to place it's feet (If it was C-Frames)
Report Abuse
Eslerp is not online. Eslerp
Joined: 07 May 2016
Total Posts: 205
10 Aug 2016 01:06 PM
Figure eight? What's that?
Report Abuse
InfiniteYield is not online. InfiniteYield
Joined: 01 Mar 2012
Total Posts: 762
10 Aug 2016 01:08 PM
Theres an invisible figure eight on the ground and the legs position themselves accordingly on said figure eight parts.


Report Abuse
progatician is not online. progatician
Joined: 30 Aug 2013
Total Posts: 8429
10 Aug 2016 01:10 PM
They have their own character rig. Pretty sure it's completely different than what you're used to using in Roblox.

They don't use the animation editor, they write in key frames with CFrames and have an intuitive interpolation system.

That much is easy to figure out.
Report Abuse
progatician is not online. progatician
Joined: 30 Aug 2013
Total Posts: 8429
10 Aug 2016 01:11 PM
"Theres an invisible figure eight on the ground and the legs position themselves accordingly on said figure eight parts."
wat
Report Abuse
SimpleTriangles is not online. SimpleTriangles
Joined: 30 Jul 2016
Total Posts: 15
10 Aug 2016 01:11 PM
I think that's suppose to be the movement the legs make. Kinda hard to imagine. Anyway I think he used "Point to object" too well... Point to where your gonna stand! Then moved the leg up and forward (Based off the chest position). Then you just place the foot right on target.
Report Abuse
SimpleTriangles is not online. SimpleTriangles
Joined: 30 Jul 2016
Total Posts: 15
10 Aug 2016 01:13 PM
OK that makes more sence
Report Abuse
SimpleTriangles is not online. SimpleTriangles
Joined: 30 Jul 2016
Total Posts: 15
10 Aug 2016 01:19 PM
So when the feet get to the edge of the circle they move to the other side, but how would that walk up stairs? The figure 8 would have to move up or down based on the terrain.
Report Abuse
SimpleTriangles is not online. SimpleTriangles
Joined: 30 Jul 2016
Total Posts: 15
10 Aug 2016 01:26 PM
I guess there might be rays involved then? With rays you can get the height of the terrain around you
Report Abuse
JarodOfOrbiter is not online. JarodOfOrbiter
Joined: 17 Feb 2011
Total Posts: 20029
10 Aug 2016 01:29 PM
I hope you all know that we're talking about AxisAngle, the creator of this?
https://www.roblox.com/games/136229452/Foot-Planting-Development
And this?
https://www.roblox.com/games/137435998/treyreynoldss-Place-Number-30


Report Abuse
Lord_Narwhal is not online. Lord_Narwhal
Joined: 05 May 2012
Total Posts: 3242
10 Aug 2016 01:31 PM
yeah he's regarded as the greatest at applied math in the history of roblox

correct me if i'm wrong


Formerly xXTheRobotXx, add 13,349 posts
Report Abuse
AutoCarrot is not online. AutoCarrot
Joined: 24 Oct 2013
Total Posts: 5588
10 Aug 2016 01:37 PM
@Narwhal, you're totally wrong. He isn't regarded as, he IS the greatest at maths in Roblox.


It's like saying Theresa May is regarded as the Prime Minister of the UK. Nono, she IS the Prime Minister


WolfgangVonPrinz // Private Drive - Residents Only
Report Abuse
Lord_Narwhal is not online. Lord_Narwhal
Joined: 05 May 2012
Total Posts: 3242
10 Aug 2016 01:38 PM
i must now sit and think about the crime i have committed

i have dishonored said name and have shunned myself


Formerly xXTheRobotXx, add 13,349 posts
Report Abuse
SimpleTriangles is not online. SimpleTriangles
Joined: 30 Jul 2016
Total Posts: 15
10 Aug 2016 01:41 PM
Yes. I will admit I didn't expect any results to be as smooth or as easy just because of that. I just want too learn from the best OK?
Report Abuse
JarodOfOrbiter is not online. JarodOfOrbiter
Joined: 17 Feb 2011
Total Posts: 20029
10 Aug 2016 01:54 PM
I know. He won't teach you, and he won't give you code. But he will give you a bit of advice or point you in the right direction. I asked him if my code was correct once, and he gave me suggestions on how to fix it. (I was trying to replicate his aerodynamics script)


Report Abuse
AutoCarrot is not online. AutoCarrot
Joined: 24 Oct 2013
Total Posts: 5588
10 Aug 2016 02:13 PM
If you want the PF code: https://www.dropbox.com/s/7c9cengfyyhwx1j/Phantom%20Forces.rbxl?dl=0


WolfgangVonPrinz // Private Drive - Residents Only
Report Abuse
Protoduction is not online. Protoduction
Joined: 27 Jul 2012
Total Posts: 1054
10 Aug 2016 02:18 PM
The walking is done with footplanting. This means each leg has a 'target point' which is moved forward/backwards/left/right using some maths, mostly sin and cos. The leg just points towards this target point.


Report Abuse
MrVakoda is not online. MrVakoda
Joined: 02 Aug 2009
Total Posts: 735
11 Aug 2016 11:59 PM
One word.
Inverse Kinematics
My guess is there are parts that act as foot locaters, which move accordingly while walking, and iks scripted into the legs makes them bend in such a way to reach the foot locater. The figure 8 some other guy was talking about might serve as a guide for the foot locater to lerp to.
Report Abuse
LuaLlama is not online. LuaLlama
Joined: 25 Jan 2014
Total Posts: 1123
12 Aug 2016 12:04 AM
*Two words


+ 1 Forum post, - 10 reputation
Report Abuse
SadisticNub is not online. SadisticNub
Joined: 05 Jan 2013
Total Posts: 4948
12 Aug 2016 01:49 AM
"Theres an invisible figure eight on the ground and the legs position themselves accordingly on said figure eight parts."
lmfao
Report Abuse
MrVakoda is not online. MrVakoda
Joined: 02 Aug 2009
Total Posts: 735
12 Aug 2016 07:15 AM
He might be right, just might have said it wrong.
Report Abuse
Previous Thread :: Next Thread 
Page 1 of 1
 
 
ROBLOX Forum » Game Creation and Development » Scripters
   
 
   
  • About Us
  • Jobs
  • Blog
  • Parents
  • Help
  • Terms
  • Privacy

©2017 Roblox Corporation. Roblox, the Roblox logo, Robux, Bloxy, and Powering Imagination are among our registered and unregistered trademarks in the U.S. and other countries.



Progress
Starting Roblox...
Connecting to Players...
R R

Roblox is now loading. Get ready to play!

R R

You're moments away from getting into the game!

Click here for help

Check Remember my choice and click Launch Application in the dialog box above to join games faster in the future!

Gameplay sponsored by:
Loading 0% - Starting game...
Get more with Builders Club! Join Builders Club
Choose Your Avatar
I have an account
generic image