Mada754
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| Joined: 22 Jan 2013 |
| Total Posts: 5285 |
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| 10 Aug 2016 11:57 AM |
game.Workspace.Mada754.Torso.CFrame = CFrame.new(0,0,0) No errors in the output.
wizard of GC&D|( ͡° ͜ʖ ͡°) |
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Vecaxo
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| Joined: 11 Aug 2013 |
| Total Posts: 264 |
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| 10 Aug 2016 12:01 PM |
I believe this is correct;
game.Workspace.Mada754.Torso.CFrame = CFrame.new(Vector3.new(0, 0, 0))
http://wiki.roblox.com/index.php?title=Teleportation
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Mada754
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| Joined: 22 Jan 2013 |
| Total Posts: 5285 |
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| 10 Aug 2016 12:02 PM |
I was using Reverge's game, he said that vector3 wasn't needed, but I'll try it.
wizard of GC&D|( ͡° ͜ʖ ͡°) |
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RobuxLife
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| Joined: 19 Sep 2012 |
| Total Posts: 13336 |
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| 10 Aug 2016 12:02 PM |
game.Workspace.Mada754.HumanoidRootPart.CFrame = CFrame.new(0,0,0)
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Mada754
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| Joined: 22 Jan 2013 |
| Total Posts: 5285 |
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| 10 Aug 2016 12:06 PM |
Neither worked.
Maybe I should hake it something different than the origin.
wizard of GC&D|( ͡° ͜ʖ ͡°) |
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RobuxLife
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| Joined: 19 Sep 2012 |
| Total Posts: 13336 |
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| 10 Aug 2016 12:07 PM |
Mine works, game.Workspace.Mada754.HumanoidRootPart.CFrame = CFrame.new(0,0,0). I just used it in studio, so if it doesn't work your using it wrong.
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Vecaxo
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| Joined: 11 Aug 2013 |
| Total Posts: 264 |
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| 10 Aug 2016 12:08 PM |
Mada, what I have supplied to you works.
You will be running the script when the character/torso are not valid parts of workspace.
To fix this problem; add some sort of character verification or wait technique.
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Mada754
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| Joined: 22 Jan 2013 |
| Total Posts: 5285 |
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| 10 Aug 2016 12:08 PM |
Ok It worked now
wizard of GC&D|( ͡° ͜ʖ ͡°) |
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