|
| 08 Aug 2016 09:48 PM |
local InsertModels = game:GetService("InsertService"):LoadAsset{16200402, 16200204, 16201628, 36334760, 16975388, 58901534, 58901405, 16200508, 58901481}
wait()
local Models = game.InsertService:GetChildren() for i=1,#Models do wait()
Models[i].Parent = game.ServerStorage
end
|
|
|
| Report Abuse |
|
|
|
| 08 Aug 2016 09:49 PM |
| Having some issues on what to do, anybody know? |
|
|
| Report Abuse |
|
|
chimmihc
|
  |
| Joined: 01 Sep 2014 |
| Total Posts: 17143 |
|
|
| 08 Aug 2016 10:06 PM |
local assets = {16200402, 16200204, 16201628, 36334760, 16975388, 58901534, 58901405, 16200508, 58901481} local insertService = game:GetService("InsertService") local serverStorage = game:GetService("ServerStorage")
for _, asset in ipairs(assets) do local model = insertService:LoadAsset(asset) local children = model:GetChildren() if children[1] then children[1].Parent = serverStorage end model:Destroy() end
|
|
|
| Report Abuse |
|
|
|
| 08 Aug 2016 10:12 PM |
| Thank you chimmihc, works ! |
|
|
| Report Abuse |
|
|