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| 27 Jul 2016 03:40 PM |
Link: https://www.roblox.com/games/384256234/Lua-Basics
This has been a work in progress, it is FE so exploiters are welcome to come test! |
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pyth_n
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| Joined: 21 Jun 2016 |
| Total Posts: 1322 |
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pyth_n
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| Joined: 21 Jun 2016 |
| Total Posts: 1322 |
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| 27 Jul 2016 03:44 PM |
wasn't I joined saw the roblox default sword, a poorly designed UI and a free modeled and editted free model character. You asked to rate and I did.
- pyth_n |
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| 27 Jul 2016 03:45 PM |
| I scripted the character myself, and its a model of my friend's character. Also I was lazy so I did use roblox's mesh for the sword. (I based it off the normal sword as I like it the best) |
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| 28 Jul 2016 06:17 PM |
| Major fixes and changes! Currently all that's needed is the button to bring the stats back up! |
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| 28 Jul 2016 06:29 PM |
i found a glitch : i fell from the world
#:lua |
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| 28 Jul 2016 06:33 PM |
| What's the glitch? The teleporter? (If so I know that it teleports you there, that's 0,0,0) |
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| 28 Jul 2016 07:03 PM |
| Doesn't seem like there's a lot of unique elements. One bug is that the mouse wasn't resetting to the default cursor when the sword is unequipped. Otherwise there wasn't a ton to test the only enemy was far too strong to kill. |
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| 28 Jul 2016 07:03 PM |
| Fixed the glitches, and moved the teleport location! Also added a settings button! |
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| 28 Jul 2016 07:04 PM |
| @Mis he is a higher level enemy, and is meant to be hard to kill. Also I'll fix the mouse, I forgot to lol. |
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Casualist
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| Joined: 26 Jun 2014 |
| Total Posts: 4443 |
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| 28 Jul 2016 07:10 PM |
| RPG minus the Game part. 3/10. |
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Klink45
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| Joined: 06 Jun 2011 |
| Total Posts: 26054 |
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| 28 Jul 2016 07:35 PM |
The UI was ugly and the black thing that went over my screen when I died came up too soon.
The building was nice though.
u sicko! |
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| 28 Jul 2016 07:48 PM |
| The UI is basic, and the black thing is a place holder. Since I have to load the player when they die otherwise they load too fast for their stats to load. |
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systemise
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| Joined: 04 Nov 2009 |
| Total Posts: 349 |
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| 28 Jul 2016 07:58 PM |
Spent twenty minutes to kill the enemy, got no XP from it. So as Cinnace said
noeffort/10 |
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| 28 Jul 2016 08:02 PM |
| It's been done too many times and this adds nothing new to the idea apart from some sounds. No animations, buildings don't look very nice, and like all the other bad RPG's you can simply strafe around the bad guy and take no damage. |
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| 28 Jul 2016 08:23 PM |
| The game isn't detecting your player, also the building was for a friend lol no apart of the game. Also could you do better, building wise I'm just lazy for scripting. |
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| 28 Jul 2016 08:50 PM |
| Eh it's Ok pretty clíche tho |
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Kodran
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| Joined: 15 Aug 2013 |
| Total Posts: 5330 |
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pyth_n
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| Joined: 21 Jun 2016 |
| Total Posts: 1322 |
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| 28 Jul 2016 08:52 PM |
what i said kodran lmao
- pyth_n |
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| 28 Jul 2016 08:53 PM |
"Also could you do better"
I think I could, and I don't think of myself as a great scripter either. |
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| 28 Jul 2016 11:02 PM |
| Fixed it, also sorry about the loading screen lag. That's because the server does it, so I don't have to wait for the player to join. |
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| 29 Jul 2016 12:07 AM |
| Everything is fixed and changed to my liking! |
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| 29 Jul 2016 12:25 AM |
Lol, I remember this project from 8 or 9 months ago. Looks like the only progress you made was a GUI
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| 29 Jul 2016 12:50 AM |
| Kinda got busy, with a lot of stuff but hey it's done now. Added some debounce (this update, just a few seconds ago) added math.floor (to stop decimals) and did some debounce with a secret ;) rebirth system, which will be added when I feel like it even though it fully works with a gui and everything... Also it's not so secret anymore... |
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