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| 14 Dec 2015 11:41 AM |
I have a box welded together and it works perfectly in Workspace
If I put it in ServerStorage then clone it into Workspace the welds break.
Help! |
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KasakuKun
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| Joined: 13 Jun 2011 |
| Total Posts: 1060 |
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| 14 Dec 2015 11:42 AM |
| just insert a new weld once its in workspace. |
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| 14 Dec 2015 11:43 AM |
could you please elaborate?
It's a surface weld. |
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KasakuKun
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| Joined: 13 Jun 2011 |
| Total Posts: 1060 |
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| 14 Dec 2015 11:45 AM |
oh. that explains it. Try putting it in ReplicatedStorage instead. |
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| 14 Dec 2015 11:46 AM |
| Omg i watch your vids im a fan! You helped me become a better scripter. |
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| 14 Dec 2015 11:48 AM |
Thanks.
I've not been doing welding for a while, thanks for the heads up |
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V0ngola
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| Joined: 28 Aug 2012 |
| Total Posts: 508 |
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| 14 Dec 2015 11:59 AM |
| I think crazyman auto weld can fix this. |
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| 14 Dec 2015 12:01 PM |
| OH ALVIN BLOX. When I watched your vids I nearly cried.A kid was better than me at scripting 0.0 Your an inspiration to all kids out there! xD |
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EgoMoose
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| Joined: 04 Feb 2009 |
| Total Posts: 2896 |
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| 14 Dec 2015 12:28 PM |
| I believe you have to use the MakeJoints method for it to work. Let me double check, it's been awhile... |
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EgoMoose
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| Joined: 04 Feb 2009 |
| Total Posts: 2896 |
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| 14 Dec 2015 12:31 PM |
Yep, I just tried it and my memory served me well ;)
Something like this:
local model = game.ServerStorage.Model; model.Parent = game.Workspace; model:MakeJoints(); |
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EgoMoose
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| Joined: 04 Feb 2009 |
| Total Posts: 2896 |
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| 14 Dec 2015 12:54 PM |
Out of curiosity, did you ever get the auto-weld working?
It should have fixed the problem, but you said it didn't work? |
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| 06 Aug 2016 04:27 AM |
| Why do you use semi colons at the end of each statement? This is RBX.Lua you don't have to do that. |
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chichine
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| Joined: 16 Jul 2011 |
| Total Posts: 496 |
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| 06 Aug 2016 06:23 AM |
omg just do:
Model:Clone() Model:MakeJoints()
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Noveric
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| Joined: 04 Aug 2016 |
| Total Posts: 432 |
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| 06 Aug 2016 06:24 AM |
"Why do you use semi colons at the end of each statement? This is RBX.Lua you don't have to do that."
It's a stylistic choice he can make. Also, please don't call it RBX.Lua.
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pullman45
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| Joined: 09 Jul 2012 |
| Total Posts: 2891 |
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| 18 Aug 2016 10:51 AM |
| Called it roblox lua to be specific. |
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| 18 Aug 2016 10:54 AM |
| Hey AlvinBlox I watch your videos too and after a few of them I decided to venture off and enhance my knowledge so thanks for the start off. |
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