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| 06 Aug 2016 01:33 AM |
Here's the script, but when it touches something, it doesn't want to un-anchor it!
script.Parent.Touched:connect(function(p) p.Anchored = false p:BreakJoints() p.Velocity = Vector3.new(0,150,0) end)
game:GetService("RunService").RenderStepped:connect(function() script.Parent.CFrame = script.Parent.CFrame + Vector3.new(1,0,0) end)
while wait(0.02) do script.Parent.CFrame = script.Parent.CFrame * CFrame.Angles(0,0.5,0) end
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| 06 Aug 2016 02:49 AM |
| It's hard for me to understand but what I see is you trying to change part but you didn't correctly define part... |
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