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| 05 Aug 2016 12:55 AM |
game.Workspace.ChildAdded:connect(function(r) if(r.ClassName ~= "Model") then c:Destroy(); end end)
Won't work, why? No errors in console. |
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Kodran
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| Joined: 15 Aug 2013 |
| Total Posts: 5330 |
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| 05 Aug 2016 01:03 AM |
| Well first of all what is c? |
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| 05 Aug 2016 01:23 AM |
is c supposed to be r ?
im a mlg |
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| 05 Aug 2016 01:48 AM |
| c is suppose to be R, sorry |
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| 05 Aug 2016 02:17 AM |
just a tip to make your life easier, when you make variables dont give them single letter names so they're either to identify. all my variables used to be x, or h, or some other commonly used letter in the alphabet but then when i tried to make a script with mroe than just 2 variables i realized it started to getconfusing and i made more msitakes.
im not a jerk but homie u 5 |
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