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| 01 Aug 2016 05:03 PM |
I decided I will abandon this project not much progress. https://www.roblox.com/games/465154310/RPG-Forever-Quest Check it out if you are interested and name your price. |
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| 01 Aug 2016 08:10 PM |
I'm sorry to say that for what I've seen the game isn't worth anything , well for me ,because I can script these , but maybe some will be interested, it is petty easy to script npc that follows you by making a while loop to check the magnitude between the torso and the player torso around.
I would give 5 robux because I'm nice , but I'm not actually going to buy. |
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| 01 Aug 2016 08:24 PM |
Here I made this script in 5 minutes to prove my point. (Might have some bugs though)
local Range = -- Set a range for the magnitude here Npc = script.Parent -- let suppose the script is the child of our Npc main stuff
function Check(Object) if Object:FindFirstChild("Humanoid") and game.Players:FindFirstChild(Object.Name) then if (Object.Torso.Position - Npc.Torso.Position).magnitude <= Range then return true end end end
while wait() do local Children = game.Workspace:GetChildren() for C=1,#Children do local Child = Children[C] local State = Check(Child) if State == true then Npc.Humanoid:MoveTo(Child.Torso.Position) end end end
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| 02 Aug 2016 07:59 AM |
You can have it for free idc...
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eRanged
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| Joined: 15 Jun 2013 |
| Total Posts: 9746 |
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| 02 Aug 2016 08:03 AM |
Colony, you should check game.Players:GetPlayers() instead of workspace:GetChildren()
it is a better method.
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| 02 Aug 2016 08:22 AM |
all these methods are invalid
sphere collision ftw |
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