Tumelar
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| Joined: 14 Mar 2011 |
| Total Posts: 2745 |
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| 31 Jul 2016 02:37 PM |
| Is there a way to generate a model from an ID? |
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| 31 Jul 2016 02:49 PM |
local object = game:GetService("InsertService"):LoadAsset(id)
object.Parent = game.Workspace |
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Tumelar
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| Joined: 14 Mar 2011 |
| Total Posts: 2745 |
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| 31 Jul 2016 03:47 PM |
How to generate a model I don't own?
When I use Roblox Battle (it's uncopylocked) I don't have the models of maps there (in the place are only IDs of untakeable models) but the maps still load.
So there is a possiblity of loading non-free models I don't own. How to do that? |
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UFAIL2
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| Joined: 14 Aug 2010 |
| Total Posts: 6905 |
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| 31 Jul 2016 03:51 PM |
| Nope just save the model and reupload it. |
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| 31 Jul 2016 03:52 PM |
"So there is a possiblity of loading non-free models I don't own. How to do that?"
That's called stealing. |
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Tumelar
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| Joined: 14 Mar 2011 |
| Total Posts: 2745 |
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| 31 Jul 2016 03:56 PM |
no, no, no... I don't want to steal anything.
But if that's possible in the Roblox Battle I wonder how it works. |
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Tumelar
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| Joined: 14 Mar 2011 |
| Total Posts: 2745 |
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| 31 Jul 2016 04:22 PM |
Grabbing raw data from another server and sending it over to server for it to be de - compressed and generated (via - http service)
--[[ rip roblox inception ]]-- |
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| 31 Jul 2016 04:26 PM |
You need to own it
You might not steal anything but many other people will or will want to. |
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| 31 Jul 2016 04:27 PM |
Also anyone who has access to things uploaded by a group will also be able to use those items.
Anything created by a roblox administrator or staff member will be available in all places at all times
Such as: Gear, Stamper tools, items made by ROBLOX, items made by Sorcus... etc. |
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RobuxLife
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| Joined: 19 Sep 2012 |
| Total Posts: 13336 |
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| 31 Jul 2016 04:44 PM |
Not possible with models you don't own, like with Loleris knives and such. That would ruin his games lol
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