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Wowgnomes
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| Joined: 27 Sep 2009 |
| Total Posts: 26255 |
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| 30 Jul 2016 02:21 AM |
I'll give you the first half.
insert.new("Part", game.Workspace)
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| 30 Jul 2016 02:22 AM |
i was talking about position wise :/
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Wowgnomes
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| Joined: 27 Sep 2009 |
| Total Posts: 26255 |
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| 30 Jul 2016 02:26 AM |
x,y,z = desiredpart.pos.x,desiredpart.pos.y,desiredpart.pos.z newpos = (x+5,y,z)
oh u'll actually want to use like raycasting or angles if you want it in front of player |
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chimmihc
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| Joined: 01 Sep 2014 |
| Total Posts: 17143 |
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| 30 Jul 2016 02:56 AM |
| TorsoCFrame * CFrame.new(0, 0, -Dist) |
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| 30 Jul 2016 02:59 AM |
| What Chimmihc said (although to be safe you should use the HumanoidRootPart) |
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