Josherino
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| Joined: 11 Nov 2012 |
| Total Posts: 3261 |
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| 28 Jul 2016 12:01 PM |
I changed nothing... This used to force a character, but now it loads the forced character and a few moments later the normal character loads?
-- First before anyone joins we should know where the model is local appearance = game.ServerStorage:WaitForChild("Character")
-- To make things easier I have a list of parts to just put into the character normally local cloned = { appearance:WaitForChild("Undercover Superhero Left Arm"), appearance:WaitForChild("Undercover Superhero Right Arm"), appearance:WaitForChild("Undercover Superhero Left Leg"), appearance:WaitForChild("Undercover Superhero Right Leg"), appearance:WaitForChild("Undercover Superhero Torso"), appearance:WaitForChild("Shirt"), appearance:WaitForChild("Pants"), appearance:WaitForChild("BrownCharmerHair"), appearance:WaitForChild("Body Colors") }
-- Now we make a function that runs every time a player joins game.Players.PlayerAdded:connect(function(player) -- Stop their regular appearance from loading (they're a noob now :P) player.CanLoadCharacterAppearance = false player.CharacterAdded:connect(function(character) -- Now we take everything from the list on Line 5 and put it in the character for i=1, #cloned do local item = cloned[i] item:Clone().Parent = character end -- Now we need to do the face separately character.Head:FindFirstChild("face"):Destroy() appearance.Head:WaitForChild("face"):Clone().Parent = character.Head end) end)
https://www.roblox.com/MLP-item?id=448257314 R$7,078 |
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Josherino
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| Joined: 11 Nov 2012 |
| Total Posts: 3261 |
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| 28 Jul 2016 12:06 PM |
1
https://www.roblox.com/MLP-item?id=448257314 R$7,078 |
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Josherino
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| Joined: 11 Nov 2012 |
| Total Posts: 3261 |
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| 28 Jul 2016 12:09 PM |
2
https://www.roblox.com/MLP-item?id=448257314 R$7,078 |
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Oddslod
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| Joined: 01 May 2008 |
| Total Posts: 3695 |
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| 28 Jul 2016 12:30 PM |
| I'm pretty sure that something was recently changed with regards to how scripts interact with players - a load of my stuff randomly broke as well |
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