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Re: did stravant use FABRIK?

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VoidFrost is not online. VoidFrost
Joined: 14 Oct 2011
Total Posts: 1188
27 Jul 2016 02:50 PM
for his IK
https://www.roblox.com/games/167637083/Inverse-Kinematic-Characters-Open-Source
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ClassicalGod is not online. ClassicalGod
Joined: 26 Sep 2008
Total Posts: 2842
27 Jul 2016 02:56 PM
From what I can tell yes.

http://wiki.roblox.com/index.php?title=Inverse_kinematics#FABRIK
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VoidFrost is not online. VoidFrost
Joined: 14 Oct 2011
Total Posts: 1188
27 Jul 2016 03:03 PM
ik what it is

im just wondering if he did that method
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sanjay2003 is not online. sanjay2003
Joined: 03 Nov 2012
Total Posts: 740
27 Jul 2016 03:11 PM
Intriguing.
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ClassicalGod is not online. ClassicalGod
Joined: 26 Sep 2008
Total Posts: 2842
27 Jul 2016 03:13 PM
Actually I think I'm wrong.

I just had a look through all the module scripts, and I can't find any FABRIK related script.

It looked like FABRIK when I first saw it.
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VoidFrost is not online. VoidFrost
Joined: 14 Oct 2011
Total Posts: 1188
27 Jul 2016 03:25 PM
bump
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VoidFrost is not online. VoidFrost
Joined: 14 Oct 2011
Total Posts: 1188
28 Jul 2016 06:30 AM
bump
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HexaDecival is not online. HexaDecival
Joined: 13 Dec 2015
Total Posts: 144
28 Jul 2016 07:35 AM
I think AxisAngle used a custom method, and stravant said his IK method was based on Axis' solution.
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Kodran is not online. Kodran
Joined: 15 Aug 2013
Total Posts: 5330
28 Jul 2016 07:53 AM
^^ If that's true, then this is how it's done

youtube.com/watch?v=l8u0JUpst3w
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VoidFrost is not online. VoidFrost
Joined: 14 Oct 2011
Total Posts: 1188
28 Jul 2016 08:29 AM
^ thats just a showcase thingy, not actually showing how to do it

but, i actually asked egomoose yesterday what axisangle did, and he told me:

"He used a variation of solving for circles"
"He may have come upon the method himself, but it's been discovered and used probs before he was even born :P"
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sanjay2003 is not online. sanjay2003
Joined: 03 Nov 2012
Total Posts: 740
28 Jul 2016 09:12 AM
We can all agree that Axis is basically a prodigy when it comes to math.
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