Vaktus
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| Joined: 30 Jul 2008 |
| Total Posts: 1597 |
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| 23 Jul 2016 11:27 PM |
Hello everyone! Welcome to the third issue of the RoVerse Development Newsletter, where we keep you updated on the progress we've made over the past week! If you missed the second issue you can view it here:
https://forum.roblox.com/Forum/ShowPost.aspx?PostID=193847070
Just a short update this week, since a lot of recent progress has been scripting non-visual features of the ships as well as a great deal of MySQL data table work.
We've begun building the Equipment Dealer section of the station, this is where you will be able to buy all those lovely weapons of mass destruction for your ship:
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Along with that some more interfaces have been finished and ready to be scripted by Fractality at the end of the month:
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This is the ship selection and player statistics screen, which can be accessed by terminals situated by all docking ports, the boxes along the top are where you will see the different ships you own which you can then click on to select and view the configuration of that ship as well as your stats with it. You will also be able to search up other players by name and take a look at their ships and statistics.
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This is your ship inventory, here you can scroll through the weapons, equipment, ammo and cargo/capacity of your ship as well as have the option to jettison cargo if you happen to end up in the unfortunate situation of being plundered by a pirate. The blank area to the right is where the description of items you click on will show, if no items are selected then the description and stats of your ship will be shown here instead.
Progress is coming along nicely with the RoVerse environment assets, more and more variations of asteroids and nebulae are being made every week:
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These use Billboard GUIs so we will be able to script the map generation scripts to randomly spawn all sorts of colourful nebulae.
Along with these weekly newsletters we're going to be regularly releasing videos for a series of developer diaries called "Guide to RoVerse". In each (roughly) three minute episode we will be explaining a feature you will be able to experience in RoVerse, coupled with some footage of what we've done so far for that feature. These won't be every week but will hopefully be released almost as often, for now we're starting off with the Galactic Map:
https://www.youtube.com/watch?v=mw03NI7WrtQ
Thanks everyone for all the support and please, if you know any talented scripters that might be interested in helping us to better the community, be sure to let them know we'd love to have them on board!
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flybomb
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| Joined: 14 May 2010 |
| Total Posts: 3659 |
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Moose_God
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| Joined: 05 Jun 2013 |
| Total Posts: 10238 |
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| 23 Jul 2016 11:28 PM |
There are only two genders
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Danthein
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| Joined: 20 Jun 2013 |
| Total Posts: 730 |
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| 23 Jul 2016 11:28 PM |
| Another week of excellent work done. |
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flybomb
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| Joined: 14 May 2010 |
| Total Posts: 3659 |
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SnoopDogg
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| Joined: 14 Aug 2007 |
| Total Posts: 11118 |
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| 23 Jul 2016 11:35 PM |
| hey u might aswell start by getting rid of the idiot ttom since he ruined the foa vak war |
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| 23 Jul 2016 11:36 PM |
Looking good so far.
I'm interested in helping out, I guess I'll contact the RoVerse account.
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mcclos
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| Joined: 22 Mar 2013 |
| Total Posts: 7344 |
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Devin5134
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| Joined: 25 Apr 2008 |
| Total Posts: 7065 |
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| 23 Jul 2016 11:37 PM |
| From my interpretation of the premise of RoVerse, it won't work. |
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ryanhero
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| Joined: 20 Mar 2009 |
| Total Posts: 221 |
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| 23 Jul 2016 11:39 PM |
So it will play out like EVE online at first with ship battles.
Of course, it will expand into land style combat, right? |
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Rektonize
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| Joined: 25 Dec 2015 |
| Total Posts: 1469 |
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Vevicus
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| Joined: 03 May 2009 |
| Total Posts: 3561 |
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| 23 Jul 2016 11:42 PM |
I'm so hyped for this.
~Didact of Invicta~ |
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