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Re: The ROBLOX Studio is pretty advanced

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funjoe1 is not online. funjoe1
Joined: 22 Feb 2012
Total Posts: 3388
25 Jul 2016 03:35 PM
I never stopped to think that this building platform, WHICH IS FREE, is this advanced. The scripting, the building. It's actually pretty cool.
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MTT_EX is not online. MTT_EX
Joined: 03 Aug 2014
Total Posts: 7992
25 Jul 2016 03:36 PM
tbh you should be glad it's free


get slugged u noob
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zal_phyrus is not online. zal_phyrus
Joined: 20 May 2008
Total Posts: 2262
25 Jul 2016 03:36 PM
yeah
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TheLethalHobo is not online. TheLethalHobo
Joined: 04 Mar 2012
Total Posts: 572
25 Jul 2016 03:38 PM
Yep.
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Dryiu is not online. Dryiu
Joined: 21 Jun 2013
Total Posts: 4742
25 Jul 2016 03:39 PM
None of the classic things are being kept
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fdfxd is not online. fdfxd
Joined: 02 Apr 2010
Total Posts: 18382
25 Jul 2016 03:43 PM
Yeah it's really just as capable as the source engine tbh


-3D Artist of VGC-
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Urxa is not online. Urxa
Joined: 24 May 2012
Total Posts: 4586
25 Jul 2016 03:44 PM
ikr
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jackerwither is not online. jackerwither
Joined: 14 Aug 2014
Total Posts: 552
25 Jul 2016 03:44 PM
Well, I have problems. Sometimes I try to drag stuff in a building and it does not work.
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Suolatikku is not online. Suolatikku
Joined: 23 Mar 2012
Total Posts: 32520
25 Jul 2016 03:44 PM
Titanfall was made with a modified source engine
no, it isn't as capable


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fdfxd is not online. fdfxd
Joined: 02 Apr 2010
Total Posts: 18382
25 Jul 2016 03:45 PM
@Suo
...
what does that prove?

Start by telling us what is and isn't possible.


-3D Artist of VGC-
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Kamov is not online. Kamov
Joined: 07 Aug 2008
Total Posts: 29015
25 Jul 2016 03:47 PM
It is advanced until you realize that it isn't
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fdfxd is not online. fdfxd
Joined: 02 Apr 2010
Total Posts: 18382
25 Jul 2016 03:48 PM
@kamov

for example?


-3D Artist of VGC-
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rifaw is not online. rifaw
Joined: 01 Dec 2014
Total Posts: 200
25 Jul 2016 03:52 PM
ikr

(XxRAB banned)

"I am a RAB god"
My reaction to your post: https://www.roblox.com/item.aspx?seoname=YAAAWWN&id=162068415
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Kamov is not online. Kamov
Joined: 07 Aug 2008
Total Posts: 29015
25 Jul 2016 03:52 PM
No shader support, low quality textures, low polygon meshes, 2 minutes long audio limit, cannot animate meshes, small color palette not based on rgb, basic gui support
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Suolatikku is not online. Suolatikku
Joined: 23 Mar 2012
Total Posts: 32520
25 Jul 2016 03:52 PM
^
:D


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legoseed is not online. legoseed
Forum Moderator
Joined: 30 Sep 2008
Total Posts: 79387
25 Jul 2016 03:52 PM
Right? It's such an awesome platform
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fdfxd is not online. fdfxd
Joined: 02 Apr 2010
Total Posts: 18382
25 Jul 2016 03:57 PM
"No shader support"
I admit this needs to be fixed

"low quality textures"
1024 x 1024 is good enough for most people, if you need anymore you can just cut up the texture into 4 parts to make 2048 x 2048 textures but I'm hoping they increase the limit sometime in the future


"low polygon meshes"
Keeping your polycount low and baking all the extra detail is good practice anyway

"2 minutes long audio limit"
I'm also not sure why there's a limit in length and not file size..
I agree

"cannot animate meshes"
I agree with this one too, roblox animation tools is.. limited I wish I could just use blender to just do what I want

"small color palette not based on rgb"
There's.. a work around I guess

"basic gui support"
I agree with this one too


-3D Artist of VGC-
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CrazyMcBloxx is not online. CrazyMcBloxx
Joined: 31 Jul 2009
Total Posts: 12594
25 Jul 2016 04:33 PM
well it's pretty good for being free

not sure why people are complaining in this thread when there are other, more advanced game engines they can use
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jstrash is not online. jstrash
Joined: 31 Mar 2016
Total Posts: 23
25 Jul 2016 04:38 PM
yes
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good_evening is not online. good_evening
Joined: 30 May 2010
Total Posts: 791
25 Jul 2016 04:48 PM
"No shader support, low quality textures, low polygon meshes, 2 minutes long audio limit, cannot animate meshes, small color palette not based on rgb, basic gui support"


>No shader support
then ROBLOX wouldn't be able to be supported from all these platforms with shaders.
>low quality textures
Really it's up to the person who makes the textures to be low res or high res.
>low polygon meshes
You can combine several meshes together, this is to prevent your PC from crashing
>2 mins long audio limit
Easier to moderate
>cannot animate meshes
Computers can't distinctly know what you want to animate meshes without seperating all the triangles and a lot of mess until you create an animation program.
>small colour pallete
You can change the colour pallet using the function :fromRGB to change the RGB of a brick or what not.
>basic gui support
Guis are integrated into ROBLOX since 2007, you can do different fonts, etc.


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Kamov is not online. Kamov
Joined: 07 Aug 2008
Total Posts: 29015
25 Jul 2016 04:50 PM
Because if we criticize something instead of praising it all the time, there is higher chance for progress to be made
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Kamov is not online. Kamov
Joined: 07 Aug 2008
Total Posts: 29015
25 Jul 2016 05:03 PM
@goodevening

I'm just gonna start off by saying that features should not be limited by platform. If developer wants mobile version to work flawlessly he doesn't have to add shaders to the game. Decals have bad quality. I can't see why 100k mesh would mean auto crash as it's pretty much standard nowadays. Audio easier to moderate yeah, maybe we should dumb down everything for the sake of comfort. Animations should be built into engine. Colors are limited to brick colors and most of them are unavailable. You can't really do much with guis compared to something like scaleform. And the fonts are limited to basic Latin letters.
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DoAnAileronRoll is not online. DoAnAileronRoll
Joined: 08 Feb 2015
Total Posts: 5360
25 Jul 2016 05:27 PM
" is this advanced. The scripting, the building. It's actually pretty cool."

It's not really, it's just a hacked together OGRE renderer with a custom physics engine and a Lua interpreter built on top of a set of class definitions (probably written in C++) slapped with a Lua interpreter.

It's about as complex as a game engine from 15 years ago. Not that impressive. Simple, but not something you'd want for a real game.
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skullsten is not online. skullsten
Joined: 03 Feb 2012
Total Posts: 2522
25 Jul 2016 05:38 PM
finally people are thanking ROBLOX for the good instead of pounding them for the bad
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daniel9876543219 is not online. daniel9876543219
Joined: 16 Sep 2009
Total Posts: 1616
25 Jul 2016 06:11 PM
I just finished a Gave Development class and the program we used (Game Maker Studio) was a pain to use to make a game. Sure, that's for 2D games, but still. It's 100x easier to build a whole level using the Roblox Engine rather than that program, and thanks to my friend the game we presented was god awful.
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