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| 25 Jul 2016 09:42 AM |
| So DataStore is where all of my game's players leaderstats are saved but someone hacked and gave everyone a whole bunch of cash and I need to clear all of the saved data. How do I do this? |
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Skellobit
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| Joined: 13 Apr 2016 |
| Total Posts: 12758 |
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| 25 Jul 2016 09:43 AM |
why would you clear a data store of everyone's data that they worked for due to you not protecting your game correctly?
Formerly ToxicDominator - add 17,509 posts |
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RobuxLife
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| Joined: 19 Sep 2012 |
| Total Posts: 13336 |
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| 25 Jul 2016 09:44 AM |
Rename the datastore. Where it says something like datastoreservice:getdatastore('blahha") change the blahha to something like bob or idk anything lol
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| 25 Jul 2016 09:44 AM |
| Well I have too do it or else I won't make any more Robux |
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darthpyro
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| Joined: 18 Aug 2009 |
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| 25 Jul 2016 09:46 AM |
| Just clear that one person's data? |
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RobuxLife
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| Joined: 19 Sep 2012 |
| Total Posts: 13336 |
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| 25 Jul 2016 10:13 AM |
I just gave the solution: rename the datastore
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| 25 Jul 2016 10:23 AM |
no all the data moves to the new name automatically!!
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| 25 Jul 2016 10:24 AM |
| lol its ur dumb fault for allowing a hacker to edit datastores |
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| 25 Jul 2016 10:39 AM |
| No basically what he did is gave everyone 100,000,000 cash and then it saved and now everyone has it forever |
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Skellobit
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| Joined: 13 Apr 2016 |
| Total Posts: 12758 |
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| 25 Jul 2016 10:41 AM |
whose fault is that?
hint: yours
Formerly ToxicDominator - add 17,509 posts |
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| 25 Jul 2016 10:42 AM |
exactly and it is your fault for allowing that to happen
if you simply change the name of the datastore, he'll come back and hack it again because obviously it's not secure |
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| 25 Jul 2016 06:35 PM |
| Ok well how do I secure it? |
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| 25 Jul 2016 06:36 PM |
@Happy
my biggest pet peeve when foruming here is when a moron spreads wrong information
check your facts before you post something stupid and wrong like that
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Niveum
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| Joined: 15 Aug 2009 |
| Total Posts: 3437 |
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| 25 Jul 2016 06:37 PM |
| Oh! My favorite answer! Use FilteringEnabled |
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| 25 Jul 2016 07:12 PM |
| You can just change the key... |
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| 25 Jul 2016 07:14 PM |
| or you can put stats in ServerStorage and save it from there so hackers can't edit it regardless of FE |
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Dominical
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| Joined: 04 Nov 2011 |
| Total Posts: 1303 |
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| 25 Jul 2016 07:24 PM |
You could always just save and load the values straight from the DataStore from now on, instead of having any instances in the game tracking them.
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| 26 Jul 2016 05:58 AM |
@Lord_Narwhal
my biggest peeve is people taking things way too seriously and then start acting like morons
my message obviously was meant to be serious and I can't script
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| 26 Jul 2016 12:55 PM |
"my biggest peeve is people taking things way too seriously and then start acting like morons
my message obviously was meant to be serious and I can't script"
why would you copy what i said with different context
also, if you can't script you shouldn't be trying to help others on this forum
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| 26 Jul 2016 01:05 PM |
@Lord_Narwhale
happy's message was obviously sarcastic.
@ZappleOfficial When a player joins, load their stats, when they leave, save their stats. Use FilteringEnabled and keep track of their stats on the server. |
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| 26 Jul 2016 01:07 PM |
@warspy
"I was being serious, I can't script"
are you saying this was sarcastic
because it seems pretty evident that he can't
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