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| 19 Jul 2016 01:04 PM |
Hi guys! I spent the past 3 weeks making the first basic, most important scripts for an rpg that I'm planning to make. I made it so for most things I just need to "fill it in", so basically there's not all that much scripting necessary anymore.
Now I'd just like to get some feedback on my work:
https://www.roblox.com/games/442763125/RPG-Prototype-Demo
Thanks if you visited! |
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| 19 Jul 2016 01:07 PM |
| Also, if you're interested in helping me on this project, feel free to answer here or send me a message. I'll pretty much handle all the scripts on my own, but I'm not the best builder, the buildings that are already there aren't copied, but I based it on someone else's buildings, so I'm not that creative... |
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| 19 Jul 2016 01:09 PM |
Additional information for those who'd like to help me: If you're a builder or a graphics designer and you're interested, do not hesitate! An important question you might be asking is: how about payment? I don't have robux to pay you, sorry. I personally do this for fun, robux would just be a cool additive, but not necessary. However, if you decide to join the project and we do make cash of it, you'll of course get a fair percentage of the income. The game will rely on visual effects and meshes for a big part, so if you know how to use modeling program, you're definatly going to be welcome! It will have a huge world to explore and when you combine this with the highly detailed visuals and lots of movement, it's not hard to understand that it will be a multiplace game. I'd like to do the scripting on my own, so sorry for potentially interested scripters out there...
Sorry that I had to post this in 3 times, roblox kept blocking my stuff and I couldn't find out where the problem was... |
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| 20 Jul 2016 04:17 AM |
Bump.
I actually got a warning by roblox for "spamming", wtf? Roblox blocked my post trice and then warns me for spamming a post that I didn't even post because roblox blocked it! Seriously, fix the forums >.> |
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| 20 Jul 2016 12:12 PM |
| I'd like to message you please. Your messaging is off at the moment. |
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| 21 Jul 2016 01:47 AM |
| That's because you have to follow me. If I'd turn messaging on for everyone, a lot of spam would happen... |
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matriex2
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| Joined: 09 Jul 2013 |
| Total Posts: 153 |
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| 23 Jul 2016 04:16 AM |
The character models look hot.
The project sounds cool, but i'm not sure if i'd be very helpful. Good luck with it. |
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johny220
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| Joined: 30 Oct 2011 |
| Total Posts: 4584 |
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| 23 Jul 2016 06:34 AM |
the characters are um... a little strange
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| 23 Jul 2016 06:54 AM |
| It's as real as roblox can get though... Could you specify "strange" a bit more? |
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| 23 Jul 2016 07:32 PM |
I like how the game is currently looking, but I really do hate the combat. Although I don't mind combat being slow, this is way too slow. My engrish is on point. |
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| 24 Jul 2016 02:07 AM |
There will be fast and slow weapons though, it's a matter of preference, speed or damage :p Or do you mean that it takes too long to kill an enemy? |
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| 24 Jul 2016 02:37 AM |
Truthfully, I left the game in about fifteen seconds of seeing my FPS count was at 30. If your game ____prototype____ (PROTOTYPE!!!) runs at 30 FPS, and I can easily run the likes of Phantom Forces at 50+, you have a looot of optimization to do.
I'd give you actual feedback but to be honest I lost any hope of making it further and just gave up at that point. Sorry. |
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| 24 Jul 2016 04:34 AM |
I run it at 60 fps while there are a lot of other programs still opened. And in studio, I can see that no script goes over 3%, which is the adviced norm. I highly doubt it that it's the game that was lagging and not your computer... It's still a very light game despite the use of meshes and unions, the scripts are complex, but optimized well enough to not cause any lag. |
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Dood123k
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| Joined: 04 Jul 2015 |
| Total Posts: 45 |
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| 24 Jul 2016 04:37 AM |
| The sword still stays in hand even after sheathed. Also, movement seems really slow and clunky. Other than that, this game has potential but who am I to talk. :P |
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| 24 Jul 2016 04:42 AM |
| The animations are not the ones that I'd like to use in the game, I made those in a rush because I wanted something to show you(easier to attract people that would potentially want to work with me) and because I never made animations with custom rigs, so I had to test that out. |
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Dood123k
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| Joined: 04 Jul 2015 |
| Total Posts: 45 |
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| 24 Jul 2016 04:45 AM |
| Ah. Well, I can see this game growing to be front pager later in the year. Really nice, it is. |
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