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Re: Teacher Needed

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iiTylerSoul is not online. iiTylerSoul
Joined: 29 Jun 2015
Total Posts: 178
24 Jul 2016 01:11 PM
I need an advanced scripter willing to teach me his ways.
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thedailyblarg is not online. thedailyblarg
Joined: 26 Feb 2012
Total Posts: 5506
24 Jul 2016 01:12 PM
YouTube
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iiTylerSoul is not online. iiTylerSoul
Joined: 29 Jun 2015
Total Posts: 178
24 Jul 2016 01:20 PM
Youtube and the wiki do not provide the knowledge I need.
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pullman45 is not online. pullman45
Joined: 09 Jul 2012
Total Posts: 2891
24 Jul 2016 01:21 PM
And why is that?
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thedailyblarg is not online. thedailyblarg
Joined: 26 Feb 2012
Total Posts: 5506
24 Jul 2016 01:23 PM
Then you have learning deficiencies. I learned how to script by writing my own code and I never used YouTube, only the wiki and I am capable of doing many things. You just have no patience and you can't learn something without patience and effort.
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truman89 is not online. truman89
Joined: 18 May 2008
Total Posts: 531
24 Jul 2016 01:31 PM
@thedailyblarg( Original Post ) -- If you need guidance from a more knowledgeable member of the scripting community, you can always join or look through a ROBLOX scripting group and ask a ranked member for help. There are plenty of these groups out there, many are active. That's a better place to look, rather than on the scripting forum. The scripting forum is more for questions about a single script or methods of scripting, rather than learning scripting altogether. I hope this helps you.
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MakerModelLua is not online. MakerModelLua
Joined: 24 Feb 2013
Total Posts: 3544
24 Jul 2016 01:32 PM
"teach me his ways."

ur not going on some munk learning spiritual adventure while hiking the Himalayas.
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iiTylerSoul is not online. iiTylerSoul
Joined: 29 Jun 2015
Total Posts: 178
24 Jul 2016 01:36 PM
Geez, I am sure I have patience and effort as I've studied scripts and read wikis to become the scripter I am. I just wanted help because I've been trying to develop a sword for a long
time and there is a problem with the sword positioning and equipping. I've tried to fix it but despite all my effort nothing worked. I've already posted a forum for help but I wasn't given
the information I was looking for. Point is I need an experienced scripter to teach me some
of his methods.
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pullman45 is not online. pullman45
Joined: 09 Jul 2012
Total Posts: 2891
24 Jul 2016 01:40 PM
Well didn't you just say so? Post the script or go to that group.
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VoidFrost is not online. VoidFrost
Joined: 14 Oct 2011
Total Posts: 1188
24 Jul 2016 01:42 PM
post what you need help with
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iiTylerSoul is not online. iiTylerSoul
Joined: 29 Jun 2015
Total Posts: 178
24 Jul 2016 01:45 PM
Let me try to make my sword again :C
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iiTylerSoul is not online. iiTylerSoul
Joined: 29 Jun 2015
Total Posts: 178
24 Jul 2016 03:01 PM
--I'm no where near done with this sword, I can't even make an equip system. Please help.

--The Problem:

--Once I parent the sword inside the workspace and then put the parts back into the script
--It stops functioning and the parts apparently don't meet the conditions in the functions
--that change the parent of the sword.

--Things need to know:

--All the parts of the sword are unions.



--Script v

local enabled = true

local uis = game:GetService("UserInputService")
local plr = game.Players.LocalPlayer

local char


--This function gets the parts inside the script and puts them in it's new parent, char.
function getParts(parent,children)
for _,v in pairs(children) do --Gets all the children of character
if v.className == "UnionOperation" then --Takes all parts in sword.
v.Parent = parent --Puts the parts in the sword in character.
print("We did it! We did it!") --Print Test
else --if doesn't meet conditions then doesn't run
print("NOOOOOO!!!!") --Print Test
return
end
end
end

function removeParts(parent, children)
for _,v in pairs(children) do
if v.className == "UnionOperation" then
v.Parent = parent
print("We did it again!")
else
print("WHYYYYYY!!!")
return
end
end
end

uis.InputBegan:connect(function(key)
if not enabled then return end
enabled = false
if key.KeyCode == Enum.KeyCode.Q then
if script.Equipped.Value == false then
getParts(char,script:GetChildren())
wait(.125)
script.Equipped.Value = true
elseif script.Equipped.Value == true then
removeParts(script,char:GetChildren())
wait(.125)
script.Equipped.Value = false
end
end
wait(.7)
enabled = true
enabled = true end)

local function CharacterAdded(character)
char = character
end

if plr.Character then
CharacterAdded(plr.Character)
end

plr.CharacterAdded:connect(CharacterAdded)

--I am thankful for those that read the whole script and attempt to help me.
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pullman45 is not online. pullman45
Joined: 09 Jul 2012
Total Posts: 2891
24 Jul 2016 09:19 PM
You're trying to use UserInputService through a ServerScript.

Tips:
Long comments can be used by typing this-
--[[
I am a
long comment
]]

Making you able to comment on multiple lines. If there is a long comment in another long comment, then do this:

--[=[
I am a
--[[
I am
another long comment
]]
]=]


When using UserInputService, pass a second argument (which is GameProcessedEvent) and use it like this-

if key.KeyCode == Enum.KeyCode.Q and not GPE then

That makes sure that the input isn't something like typing.
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pullman45 is not online. pullman45
Joined: 09 Jul 2012
Total Posts: 2891
24 Jul 2016 09:30 PM
And do you have FE on?
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