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| 22 Jul 2016 09:13 PM |
| It is but a leaf in the wind. |
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Forenz
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| Joined: 31 Oct 2009 |
| Total Posts: 7481 |
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| 22 Jul 2016 09:16 PM |
Metallic path facility (MPF) are the unshielded twisted pair of copper wires that run from a main distribution frame (MDF) at a local telephone exchange to the customer. In this variant, both broadband and voice (baseband) services, together potentially with a video on demand service, are provided to the end user by a single communications provider. MPF services are typically delivered through use of an MSAN.
Shared metallic path facility (SMPF) is a based on the same technology as MPF, but denotes a variant whereby an Internet Service Provider (ISP) provides a broadband service to the end user but hands the voice (baseband) service back to the PTT/ILEC. Hence the provision of services over the end users copper wires might be shared between two providers. With SMPF, the non-incumbent service provider could purchase wholesale the voice service provision from the PTT/ILEC to allow the former to control the customer relationship for both broadband and voice services. In the UK at least, this service is called Wholesale Line Rental (WLR). SMPF services are typically delivered through use of a DSLAM.
Both terms are commonly used, for example by Ofcom and Openreach in the UK, to denote a local-loop unbundling service, designed to ensure a former monopoly player (deemed to have Significant Market Power, or SMP) allows a level playing field or Equivalence of Inputs.[1] |
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stix7
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| Joined: 28 Jun 2012 |
| Total Posts: 9769 |
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| 22 Jul 2016 09:33 PM |
Anime (Japanese: アニメ?, [anime] ( listen))[a] is Japanese hand-drawn or computer animation. The word is the abbreviated pronunciation of "animation" in Japanese, where this term references all animation.[1] Outside Japan, anime is used to refer specifically to animation from Japan or as a Japanese-disseminated animation style often characterized by colorful graphics, vibrant characters and fantastical themes.[2][3] Arguably, the stylization approach to the meaning may open up the possibility of anime produced in countries other than Japan.[4][5][6] For simplicity, many Westerners strictly view anime as an animation product from Japan.[3] Some scholars suggest defining anime as specifically or quintessentially Japanese may be related to a new form of orientalism.[7]
The earliest commercial Japanese animation dates to 1917, and production of anime works in Japan has since continued to increase steadily. The characteristic anime art style emerged in the 1960s with the works of Osamu Tezuka and spread internationally in the late twentieth century, developing a large domestic and international audience. Anime is distributed theatrically, by television broadcasts, directly to home media, and over the Internet. It is classified into numerous genres targeting diverse broad and niche audiences.
Anime is a diverse art form with distinctive production methods and techniques that have been adapted over time in response to emergent technologies. It consists of an ideal story-telling mechanism, combining graphic art, characterization, cinematography, and other forms of imaginative and individualistic techniques.[8] The production of anime focuses less on the animation of movement and more on the realism of settings as well as the use of camera effects, including panning, zooming, and angle shots. Being hand-drawn, anime is separated from reality by a crucial gap of fiction that provides an ideal path for escapism that audiences can immerse themselves into with relative ease.[8] Diverse art styles are used and character proportions and features can be quite varied, including characteristically large emotive or realistically sized eyes.
The anime industry consists of over 430 production studios, including major names like Studio Ghibli, Gainax, and Toei Animation. Despite comprising only a fraction of Japan's domestic film market, anime makes up a majority of Japanese DVD sales. It has also seen international success after the rise of English-dubbed programming. This rise in international popularly has resulted in non-Japanese productions using the anime art style, but these works are usually described as anime-influenced animation rather than anime proper. |
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| 22 Jul 2016 09:38 PM |
A meme (/ˈmiːm/ meem)[1] is "an idea, behavior, or style that spreads from person to person within a culture".[2] A meme acts as a unit for carrying cultural ideas, symbols, or practices that can be transmitted from one mind to another through writing, speech, gestures, rituals, or other imitable phenomena with a mimicked theme. Supporters of the concept regard memes as cultural analogues to genes in that they self-replicate, mutate, and respond to selective pressures.[3]
Proponents theorize that memes are a viral phenomenon that may evolve by natural selection in a manner analogous to that of biological evolution. Memes do this through the processes of variation, mutation, competition, and inheritance, each of which influences a meme's reproductive success. Memes spread through the behavior that they generate in their hosts. Memes that propagate less prolifically may become extinct, while others may survive, spread, and (for better or for worse) mutate. Memes that replicate most effectively enjoy more success, and some may replicate effectively even when they prove to be detrimental to the welfare of their hosts.[4]
A field of study called memetics[5] arose in the 1990s to explore the concepts and transmission of memes in terms of an evolutionary model. Criticism from a variety of fronts has challenged the notion that academic study can examine memes empirically. However, developments in neuroimaging may make empirical study possible.[6] Some commentators in the social sciences question the idea that one can meaningfully categorize culture in terms of discrete units, and are especially critical of the biological nature of the theory's underpinnings.[7] Others have argued that this use of the term is the result of a misunderstanding of the original proposal.[8]
The word meme originated with Richard Dawkins' 1976 book The Selfish Gene. Dawkins's own position is somewhat ambiguous: he welcomed N. K. Humphrey's suggestion that "memes should be considered as living structures, not just metaphorically"[9] and proposed to regard memes as "physically residing in the brain".[10] Later, he argued that his original intentions, presumably before his approval of Humphrey's opinion, had been simpler.[11] At the New Directors' Showcase 2013 in Cannes, Dawkins' opinion on memetics was deliberately ambiguous.[12] |
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| 22 Jul 2016 10:09 PM |
VAK or Vak may refer to:
Vāk, Hindu goddess of speech VAK (Visual Auditory Kinesthetic), a system of learning styles in NLP (neuro-linguistic programming) Chevak Airport, Alaska (IATA Code: VAK) VAK (Vysshaya Attestacionnaya Komissiya), the Higher Attestation Commission, the main academic degree awarding body in the USSR and Russia |
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shockage
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| Joined: 19 Dec 2012 |
| Total Posts: 10507 |
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| 22 Jul 2016 10:12 PM |
no one knows it is one of the seven wonders of the clan world.
how to say it is another one of the seven wonders. |
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cyanlynx
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| Joined: 29 Mar 2013 |
| Total Posts: 533 |
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| 22 Jul 2016 10:13 PM |
The FitnessGram™ Pacer Test is a multistage aerobic capacity test that progressively gets more difficult as it continues. The 20 meter pacer test will begin in 30 seconds. Line up at the start. The running speed starts slowly, but gets faster each minute after you hear this signal. [beep] A single lap should be completed each time you hear this sound. [ding] Remember to run in a straight line, and run as long as possible. The second time you fail to complete a lap before the sound, your test is over. The test will begin on the word start. On your mark, get ready, start.
the cyantist
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Warstag
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| Joined: 12 May 2016 |
| Total Posts: 16755 |
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| 22 Jul 2016 10:13 PM |
what a TERRIBLE reply shockage
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Xavez
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| Joined: 11 Jun 2012 |
| Total Posts: 735 |
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| 22 Jul 2016 10:14 PM |
The WIJ Corporation is an interstellar alliance of species who provide defensive, scientific and economic support for each other. Initially a private security company after WIJ achieved space travel roughly 200 years ago, the organization has been frequently found solving interspecies conflicts and other lasting issues in the galaxy quadrant, resulting in a vast alliance years later.
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Obtention
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| Joined: 07 Feb 2013 |
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C_hill
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| Joined: 18 Jul 2012 |
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Ghost0ps
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| Joined: 17 Aug 2012 |
| Total Posts: 14516 |
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| 23 Jul 2016 12:19 AM |
| The WIJ Corporation is an interstellar alliance of species who provide defensive, scientific and economic support for each other. Initially a private security company after WIJ achieved space travel roughly 200 years ago, the organization has been frequently found solving interspecies conflicts and other lasting issues in the galaxy quadrant, resulting in a vast alliance years later. |
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Irdusial
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| Joined: 30 May 2010 |
| Total Posts: 8242 |
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| 23 Jul 2016 12:20 AM |
go to wal-mart for lunchables
~Rabadash~
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