modulum
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| Joined: 11 Jul 2016 |
| Total Posts: 242 |
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| 21 Jul 2016 02:54 AM |
Hi! Today, I thought I would try making a video teaching users about FilteringEnabled. The audio/editing took about a total of 3.5 hours (since I'm pretty new to Sony Vegas), and it's my first video ever.
If you could leave some feedback that'd be really appreciated!
https://www.youtube.com/watch?v=jYUDrhmRo1g
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| 21 Jul 2016 04:20 AM |
._. If a noob can't script, there isn't anything in the world that can teach them how to use FE correctly |
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pidgey
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| Joined: 16 Jan 2008 |
| Total Posts: 2739 |
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| 21 Jul 2016 04:26 AM |
nice vid well edited id say next time if you studder you accidentally say a different word just re-record your audio
good tutorial otherwise didnt watch it all the way though since i pretty much know the basics of it
pidgey is my name sh##posting is my game |
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| 21 Jul 2016 04:29 AM |
| Why is there random ROBLOX gameplay in the background when you're talking about Filtering? |
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Quebankus
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| Joined: 25 Aug 2011 |
| Total Posts: 846 |
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| 21 Jul 2016 04:58 AM |
| ew low quality audio get out pls |
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Quebankus
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| Joined: 25 Aug 2011 |
| Total Posts: 846 |
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| 21 Jul 2016 04:58 AM |
| jk jk dont be mad at me pls :( |
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Hedr0n
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| Joined: 05 Jan 2016 |
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modulum
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| Joined: 11 Jul 2016 |
| Total Posts: 242 |
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| 21 Jul 2016 01:21 PM |
| I didn't know what other footage to put, so it was just filler. |
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modulum
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| Joined: 11 Jul 2016 |
| Total Posts: 242 |
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| 21 Jul 2016 01:21 PM |
| Also, thanks for all of the feedback! |
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| 21 Jul 2016 01:22 PM |
Filtering enabled is so easy XD
THRUSE do |
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kools
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| Joined: 11 Jan 2009 |
| Total Posts: 1659 |
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| 21 Jul 2016 01:36 PM |
Instead of using gameplay footage in this video, try to show diagrams next time. A fun way to do this would be using assets in ROBLOX to demonstrate your point.
For example, you could demonstrate the server and client model by constructing several client computers and connecting them with rays (with parts) to some central server. This would be a step up from just reading wiki pages.
Another thing you could do is show the varying things that are network-controlled by the client by default (this list would include but not limited to character models, animations, sounds et cetera).
Finally in your description be sure to link all the wiki pages that you referenced as well as other articles that might be useful for people to know. |
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modulum
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| Joined: 11 Jul 2016 |
| Total Posts: 242 |
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| 21 Jul 2016 02:26 PM |
Thanks a ton, kools! Also I completely forgot to add those, I'll do it now.
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Zawie
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| Joined: 04 Jul 2010 |
| Total Posts: 6338 |
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| 21 Jul 2016 02:48 PM |
Not half bad, but I suggest you show video of the studio. So player's can see what property you are talking about.
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| 21 Jul 2016 03:00 PM |
| Create a custom seat that creates a weld and plays an animation, also have the ability to get out of the seat when pressing the space key. All in fe! |
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Zawie
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| Joined: 04 Jul 2010 |
| Total Posts: 6338 |
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| 21 Jul 2016 03:08 PM |
| Also i feel like it wouldn't really explain much to someone who doesn't know what they are. |
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modulum
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| Joined: 11 Jul 2016 |
| Total Posts: 242 |
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| 21 Jul 2016 03:50 PM |
Oh, okay. Thanks for all of the feedback!
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TimeTicks
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| Joined: 27 Apr 2011 |
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| 21 Jul 2016 03:53 PM |
Most of the time I was focused on the game play instead of the actual talking. And assuming you will be showing this to someone who doesn't understand FE at all, they will be like...'wtf does this mean? Can you show me an example?' etc.
Like said above, focus solely on FE and not game play. I liked the first part where you were showing the parts changing but it seemed vague as to which was FE and which wasn't and what differences was shown. Examples and going through code is extremely helpful and critical on tutorials.
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modulum
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| Joined: 11 Jul 2016 |
| Total Posts: 242 |
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| 21 Jul 2016 05:41 PM |
Alright, thanks. I'm probably going to make my next video on metatables, but I'll have to understand them myself, lol.
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Soybeen
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| Joined: 17 Feb 2010 |
| Total Posts: 21462 |
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| 21 Jul 2016 05:46 PM |
It's not very comprehensible. I might as well have read the wiki.
Try making it more interesting and noob friendly by doing more things like the color changing brick example, and explain it while showing your code.
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modulum
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| Joined: 11 Jul 2016 |
| Total Posts: 242 |
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| 21 Jul 2016 05:55 PM |
Alright, that's understandable. Thanks!
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pidgey
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| Joined: 16 Jan 2008 |
| Total Posts: 2739 |
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| 21 Jul 2016 05:56 PM |
i liked the tutorial overall except you could had shown example code of what to do and not what to do and such. and yeah probably more noob friendly but if you want to mess with filtering enabled then you probably know the basics already
pidgey is my name sh##posting is my game |
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| 21 Jul 2016 06:01 PM |
| As long as you don't use RemoteFunctions, you'll be fine |
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Soybeen
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| Joined: 17 Feb 2010 |
| Total Posts: 21462 |
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| 21 Jul 2016 06:01 PM |
"As long as you don't use RemoteFunctions, you'll be fine" what?
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| 21 Jul 2016 06:03 PM |
| jk only use remote functions trust me its what loleris and stickmasterluke uses |
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| 21 Jul 2016 06:52 PM |
and if loleris and stickmasterluke use it it is the best option
loleris is known to the best network security programmer on roblox and of course we all know stickmasterluke has the most effecient and tidiest code of any roblox employee
/s |
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