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| 20 Jul 2016 10:48 PM |
Because in studio the meshID says 'rbxasset://fonts/sword.mesh' instead of having a digit ID
And as well in textureID it says 'rbxasset://textures/SwordTexture.png' instead of having digits
I need the ID's to insert into a drop script, I just don't get that in every sword I find it has this and somehow all look different than each other?
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| 20 Jul 2016 11:06 PM |
| 'rbxasset://' means the asset is built into roblox. Rbxassets should work exactly like normal asset links, so you can put those into the script and it should work fine. |
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