espressos
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| Joined: 10 Jun 2011 |
| Total Posts: 17628 |
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| 20 Jul 2016 09:31 PM |
stronghold 2.
No bias or anything like that.
Tried to hire a stylist, couldn't style me, cant keep me under control im rowdy.
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Dynerov
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| Joined: 21 Jul 2014 |
| Total Posts: 14682 |
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| 20 Jul 2016 09:32 PM |
| Haven't really been to Stronghold II, but I have seen that the place is rather large. May give a small disadvantage to raiders. |
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| 20 Jul 2016 09:33 PM |
nope
members only | very rare |
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| 20 Jul 2016 09:33 PM |
Honestly, SMO is a bit more fair than Kaznan, but Kaznan is a lot more interesting and is easier to use to an advantage. That and it is bigger and you can actually use it as something to train for and look forward to. Ask almost any Vaktovian, most of them love Kaznan for how fun it can be to defend.
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| 20 Jul 2016 09:34 PM |
SH2 is a base where the only real objective you need to hold in order to hold the terminal correctly and to hold off all rushes from any other entrance is the roof while in SMO it's 3 objectives, the gate, the terminal hangar and courtyard. + ATAC if you include that
Sentrys is the greatest // add 1k |
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| 20 Jul 2016 09:35 PM |
Stronghold isn't the WORST base I have seen, the only problem I have with it is the way that FoA is able to sword fling to certain important locations in mere seconds compared to the raiders.
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drew6670
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| Joined: 18 Apr 2012 |
| Total Posts: 2682 |
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| 20 Jul 2016 09:39 PM |
SMO II was way more fun than either.
They just started losing at it so they did another update.
SMO is not a 15v15 base either though. No way. Sure, you can win 15v15 at it. That doesn't mean it is though.
As for stronghold, if you're a good raiding force, it's easy. Just look at what Paul did to it when he has soticule raiding it, SF was MADE of Vaktovians then and it should be no problem for them. |
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| 20 Jul 2016 09:40 PM |
N O T E V E N C L O S E
✠ [- 𝐇𝐨𝐧𝐨𝐫 -] ✠ |
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espressos
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| Joined: 10 Jun 2011 |
| Total Posts: 17628 |
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| 20 Jul 2016 10:57 PM |
bump
Tried to hire a stylist, couldn't style me, cant keep me under control im rowdy.
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| 20 Jul 2016 10:59 PM |
No - any base that forces equal numbers is inherently unfair.
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| 20 Jul 2016 11:00 PM |
Equal number bases are always unfair because there is virtually no base that perfectly balanced for each team on the matter of advantages and disadvantages. Even if it was perfectly balanced, the defense would still have an advantage because they would know the base more.
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Shirouken
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| Joined: 03 May 2016 |
| Total Posts: 655 |
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| 20 Jul 2016 11:01 PM |
| Kaznan wasn't even made to be a 15v15 base and FoA almost won there with REGULARS raiding against 10+ VAKs smh |
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Shirouken
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| Joined: 03 May 2016 |
| Total Posts: 655 |
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| 20 Jul 2016 11:02 PM |
| plus the objective favors defenders especially during equal numbers because all they have to do is recap term while raiders have to hold it for a long period of time without losing it |
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| 20 Jul 2016 11:03 PM |
To be honest, that system makes more sense than some terminals I have seen. Not throwing shade at FoA's terminal, but some terminals are a lot worse.
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Dalt2306
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| Joined: 14 Sep 2011 |
| Total Posts: 6562 |
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| 20 Jul 2016 11:04 PM |
kaznan shouldn't be 15v15 imo
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| 20 Jul 2016 11:09 PM |
Stronghold2 can easily be raided and won at due to the fact that you can easily take the roof to lockdown everything, you can also hold FoA canyon to block FoA out completely.
Kaznan is a 15v15 with VAK's spawn advantage and depending on the version dropships?
SMO can be considered close to stronghold 2 but I still think Stronghold 2 is more fiar.
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