Iada
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| Joined: 17 Jan 2015 |
| Total Posts: 10217 |
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| 19 Jul 2016 08:28 PM |
we need smoother and more realistic stuff tho
https://www.roblox.com/Nametag-UniDev2-item?id=451022118 |
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| 19 Jul 2016 08:28 PM |
:/
A noob, a new player, Not someone who killed you B) |
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fdfxd
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| Joined: 02 Apr 2010 |
| Total Posts: 18382 |
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| 19 Jul 2016 08:33 PM |
The 5000 vert limit is.. hard to work with but really, just bake the extra detail, I found a way to get reflections as in PBR reflections, as in, metal that looks like metal with all the dirt and grime in roblox using Substance painter
Decal is still being verified but eh...
It looks awesome.
Anyway
Because making game assets is hard. That's why.
I managed to make some nice meshes with a little help from blender artists and some polycount tutorials
https://www.roblox.com/Tactical-Sword-ARENA-item?id=455107368 ^ Here's one of the things I made, it's not great but its servicable
Here's the untextured mesh for an instant 3d view, again, most of the nice edges are baked in to the texture using Substance painter https://www.roblox.com/Tactical-Sword-ARENA-item?id=455100706
-3D artist of VGC- |
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Dryiu
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| Joined: 21 Jun 2013 |
| Total Posts: 4742 |
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| 19 Jul 2016 08:35 PM |
@fd
What do you mean "not that great"
THAT LOOKS AMAZING OML. |
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fdfxd
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| Joined: 02 Apr 2010 |
| Total Posts: 18382 |
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| 19 Jul 2016 08:39 PM |
@Dry
thx but it could look so much better
@mods
how is this OT?
-3D artist of VGC- |
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soapbox24
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| Joined: 25 May 2016 |
| Total Posts: 1205 |
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| 19 Jul 2016 08:42 PM |
dang that's a pretty good mesh I made this and uploaded before I knew about how to fix your faces https://www.roblox.com/MeshPart-item?id=430979543
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fdfxd
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| Joined: 02 Apr 2010 |
| Total Posts: 18382 |
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| 19 Jul 2016 09:03 PM |
@soap
yeah yours looks good too
just.. make sure to check the normals before uploading
-3D artist of VGC- |
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