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| 18 Jul 2016 12:47 PM |
A Stronghold without a roof and a garage.
First of all, let's analyze this. There're 4 entryways into the terminal as it is.
Gen-hall/Meeting room (Easily campable literally a single door that term defenders can see people rushing from a mile away, and is a very easy chokepoint to hold.
Roof entrance, (The roof itself is such an easy place to hold down) You have to cross the roof without any cover, and if you place a certain number of people there you can hold it flawlessly)
Garage, Similar to the meeting room, it's literally a very narrow entryway that you can place one skill gunfighter at in order to negate all threat because the defenders can pop-shot and destroy any rushes coming.
And Skywalk/Skybridge- The two entryways at the side of the term that's actually a threat. I do not count this as a 5th entryway because both skywalks can be watched at easily. And the term room isn't even the biggst priority. But, VAK are trying to make the term room a priority.
All in all, there're 3 entryways that pose an actual threat. The roof entrance, and the two skybridge entrances. Those entrances are wide and obviously require more people to hold-but they can be completely nullified by a different style of defense, which is stacking roof. But, this isn't what VAK plan to do, they plan to OP the term area so they can just stack the terminal basically making it easier to raid because all they have to do is set up positions at the term area-any dumb clan can do that, right?
Now, by removing the roof entrance and the garage entrance. That leaves us with 3 options to enter the term from. That's the two entryways from the skybridge, and the GEN-HALLWAY. As I said before, the gen-hallway is easily camped hell, one person can be placed in there. And the skybridge is easily watched by everyone in the term room. There's absolutely no way that defenders can recap the term room area if we're limited to these 3 entryways into the terminal. Ttom has always been trying to OP the terminal itself, such as the old Fair stronghold where Dragoons beat VAK elites.
Considering the Reaper damage, and the number of people they stack at the term room (Which is their entire team) There's no possible way to recap the term. Reapers do 17 damage and high fire rate. If you have your entire team focusing fire on just two entryways- At this point, The two skybridges with absolutely no cover until you reach a barricade near the terminal, then it's IMPOSSIBLE to recap.
This logic is nowhere near SMO's rushing capability and fighting style because keep in mind-SMO has mediguns they can heal while they rush, thus negating focus fire. And the term isn't event he priority at SMO which is out of the question.
It completely leaves me breathless that VAK think these updates are "Fair", these updates are not fair to us at all, this is complete and utter slaughter for the defenders. This setup at the term area requires no tactics, and the set-up itself can easily make a bunch of meatshield VACs win against elite defenders just because of the chokepoints.
And before you say, "SH2 has to be set up so that it's equally as fair to SMO" SMO is by fair harder to raid than this current version of stronghold. SMO requires more focus on managing multiple areas of control such as the gate, and walls, and balcony. This Sh2 that you plan for us to use is a complete joke of a "fairly defendable base."
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| 18 Jul 2016 12:53 PM |
memes
Sentrys is the greatest // add 1k |
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| 18 Jul 2016 12:53 PM |
You typed all that for a damn game?
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goku19876
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| Joined: 11 Feb 2011 |
| Total Posts: 7576 |
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| 18 Jul 2016 12:53 PM |
That's basically the old stronghold building.
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| 18 Jul 2016 12:54 PM |
| VAK can't deal with a base they didn't change. Can you actually start using your members skill ttom? |
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espressos
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| Joined: 10 Jun 2011 |
| Total Posts: 17628 |
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| 18 Jul 2016 12:54 PM |
WE offered to use SMO for both clans and they just ignored us so.
Tried to hire a stylist, couldn't style me, cant keep me under control im rowdy.
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| 18 Jul 2016 12:54 PM |
Lol VAK is scared so they want a cakewalk base.
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lilbrees
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| Joined: 27 Nov 2010 |
| Total Posts: 702 |
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| 18 Jul 2016 12:57 PM |
smh VAK
error Dragoon.exe has crashed |
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daeshH
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| Joined: 20 Nov 2015 |
| Total Posts: 942 |
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| 18 Jul 2016 01:00 PM |
| An Arcadian style SMO would look cool. |
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ywis
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| Joined: 08 Aug 2014 |
| Total Posts: 12931 |
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| 18 Jul 2016 01:02 PM |
| Black typing that takes minutes.... |
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lilbrees
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| Joined: 27 Nov 2010 |
| Total Posts: 702 |
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| 18 Jul 2016 01:05 PM |
| vak shud be shunned from the clan world imo |
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RockSoul
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| Joined: 06 Feb 2010 |
| Total Posts: 92 |
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| 18 Jul 2016 01:07 PM |
A Stronghold without a roof and a garage.
why not explore every option like not having a roof. it's not like dragoons have their jetpacks like in TGI - oh wait you wouldn't know about that well let me not give you any ideas
gen hall - is this the part of the base that connects to the main room (not the term room) because if it is it has two separate hallways that can divy up flanks- not to mention the broken glass bit from the lower roof.
so going through main is useless since you can easily climb up to the lower roof that has the broken glass instead of going through 4 corridors to get there.
any opening into the terminal room should be seen as an entrance- which makes it 5 entrances
roof entrance - i can see roof being a good place to fight for and have because it's both easy to control yet hard to take
garage - i can see this also being a good place to fight
skywalk - is this the part of the base that connects to the main room (not the term room) because if it is the two separate hallways can divy up flanks- not to mention the broken glass bit from the lower roof which could be seen not as an entrance from the main room but from the roof
so going through main is useless since you can easily climb up to the lower roof that has the broken glass instead of going through 4 corridors to get there.
any opening into the terminal room should be seen as an entrance- which makes it 6 entrances
i know that foa doesn't put anyone in term, but why isn't term room isn't a priority? it's not like it holds your terminal or anything lol
All in all, there're 3 entryways that pose an actual threat. The ro...
>looks at foa stacking smo term room so no vak can get in...
Now, by removing the roof entrance and the garage entrance. That lea...
that leaves 4 entrances you can go through
reapers do an average of 18 if you consider the fact that lots of people macro autoclickers with the enhanced damage of your semi-auto 19 shot
nowhere near smo's rushing capability? >looks at foa stacking terminal so no vaks can get in the room.
also if you're going to say the mediguns heal anything unless you have 4 people on you at all times good luck arguing that point. if you knew the average damage of a sta, then you'd know that it's easy to kill with 2 people healing a single person at a time if you focus that person with more than your own gun.
once again
explain to me how term isn't a priority at all during a raid? like wtf is your mindset? "let's spawntrap these guys that'll show em"
throwback to when a meatshield vac was at the top of the leaderboard #chalst #briz
you don't need to control walls or gate in order to win at smo lol just the terminal room which according to you isn't a priority........... why even..
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Hulkraz
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| Joined: 11 Aug 2012 |
| Total Posts: 3732 |
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RockSoul
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| Joined: 06 Feb 2010 |
| Total Posts: 92 |
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| 18 Jul 2016 01:09 PM |
#wow #noreply #noballs #lolvakshun? #inception #longreply
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RockSoul
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| Joined: 06 Feb 2010 |
| Total Posts: 92 |
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| 18 Jul 2016 01:09 PM |
p.s. sorry about the repeated part i got confused on what's skybridge and what's gen......
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espressos
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| Joined: 10 Jun 2011 |
| Total Posts: 17628 |
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| 18 Jul 2016 01:10 PM |
Rocksoul, no one replied because you're an alt that just said TGI used jetpacks.
Tried to hire a stylist, couldn't style me, cant keep me under control im rowdy.
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| 18 Jul 2016 01:10 PM |
RockSoul, I stopped thinking you were an intelligent person when I read this:
"also if you're going to say the mediguns heal anything unless you have 4 people on you at all times good luck arguing that point. if you knew the average damage of a sta, then you'd know that it's easy to kill with 2 people healing a single person at a time if you focus that person with more than your own gun.
once again
explain to me how term isn't a priority at all during a raid? like wtf is your mindset? "let's spawntrap these guys that'll show em"
Please, stop replying on this thread.
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