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| 18 Jul 2016 02:12 PM |
| Give a brief explanation as well |
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| 18 Jul 2016 02:13 PM |
Yes, but if you send too many you might get your events throttled.
#code print("While I may look like a cataclysmic god of the eggs from the future, I am not.") |
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TimeTicks
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| Joined: 27 Apr 2011 |
| Total Posts: 27115 |
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| 18 Jul 2016 02:16 PM |
I once fired over 100k remote events in a second. My game crashed.
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