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Re: Can Remote Events Be Passed Every Second?

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NeonTurtle2001 is not online. NeonTurtle2001
Joined: 21 Jul 2013
Total Posts: 232
18 Jul 2016 02:12 PM
Give a brief explanation as well
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RemasteredBox is not online. RemasteredBox
Joined: 19 Jun 2016
Total Posts: 2140
18 Jul 2016 02:13 PM
Yes, but if you send too many you might get your events throttled.


#code print("While I may look like a cataclysmic god of the eggs from the future, I am not.")
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TimeTicks is not online. TimeTicks
Joined: 27 Apr 2011
Total Posts: 27115
18 Jul 2016 02:16 PM
I once fired over 100k remote events in a second. My game crashed.


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NeonTurtle2001 is not online. NeonTurtle2001
Joined: 21 Jul 2013
Total Posts: 232
18 Jul 2016 02:45 PM
good for you...
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