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Re: Redux Framework Update

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Isosta is not online. Isosta
Joined: 10 May 2015
Total Posts: 14729
14 Jul 2016 06:59 AM
https://www.youtube.com/watch?v=hNAiNphrvt4

I don't know why this is such low quality despite the fact that I recorded using OBS at 60fps, 1920x1080. Playing back the file on my PC i get perfect quality. Maybe it's not completely processed. Whatever.


- Isosta
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dev_Brandon is not online. dev_Brandon
Joined: 25 Feb 2016
Total Posts: 5115
14 Jul 2016 07:09 AM
Align the ads better and add a crosshair when you aren't zoomed in
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Isosta is not online. Isosta
Joined: 10 May 2015
Total Posts: 14729
14 Jul 2016 07:16 AM
the ADS is aligned using math, not choice.

I will lower the animation intensity though, it's definitely not my favorite.

Forgot to add a crosshair too


- Isosta
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Isosta is not online. Isosta
Joined: 10 May 2015
Total Posts: 14729
14 Jul 2016 07:17 AM
it can now be played in 1080p.


- Isosta
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dev_Brandon is not online. dev_Brandon
Joined: 25 Feb 2016
Total Posts: 5115
14 Jul 2016 01:36 PM
align the ads by choice then because its a bit offset in the video and that can be fixed


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Isosta is not online. Isosta
Joined: 10 May 2015
Total Posts: 14729
14 Jul 2016 07:14 PM
They're perfectly aligned though.


- Isosta
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Devin5134 is not online. Devin5134
Joined: 25 Apr 2008
Total Posts: 7065
14 Jul 2016 07:15 PM
looks like the gun engine unclear made
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dev_Brandon is not online. dev_Brandon
Joined: 25 Feb 2016
Total Posts: 5115
14 Jul 2016 07:16 PM
oh i didnt realize it was sway on mobile
my bad


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Isosta is not online. Isosta
Joined: 10 May 2015
Total Posts: 14729
14 Jul 2016 07:16 PM
@Devin,

which one?

i wish it was as nice as his flux one lmao

Final product will hopefully be better than that.


- Isosta
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Isosta is not online. Isosta
Joined: 10 May 2015
Total Posts: 14729
14 Jul 2016 07:17 PM
oh lol, it's all good.

The gun sway is WAYYYY too overbearing while aiming though


I want auto rifles effective at long range sort of like titanfall, so I'm going to have to reduce it heavily.


- Isosta
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SpeakerColonia is not online. SpeakerColonia
Joined: 11 Jul 2012
Total Posts: 10238
14 Jul 2016 07:18 PM
@devin

oh isosta knows how to script


20,522
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Isosta is not online. Isosta
Joined: 10 May 2015
Total Posts: 14729
14 Jul 2016 07:19 PM
weapon sway is calculated using this

local getTilt = function(a,b,alpha)
local x = 4 * math.sin((A/B)*alpha)
local y = 3 * math.sin(alpha)
return Vector2.new(x,y)
end


and then the returned result is turned into a 3D variable and modified by an intensity level


- Isosta
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