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| 14 Jul 2016 04:44 PM |
| I want to start getting into FE and Remote Events/Functions but I have no idea how to start. |
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TimeTicks
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| Joined: 27 Apr 2011 |
| Total Posts: 27115 |
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| 14 Jul 2016 04:58 PM |
1. Store remotes in replicatedstorage. 2. you can't access playergui directly from server. 3. dont let the client have too much power with remotes ie, letting him change things on the server without the server verifying the change 4. some things are best handled on the server while others are best handled on the client such as animations 5. good luck
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| 14 Jul 2016 05:04 PM |
Also don't lose your head when things go wrong with fe, learned this from experience. |
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| 14 Jul 2016 05:42 PM |
Are you implying that it's okay to lose my head otherwise?
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dave2011
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| Joined: 02 Oct 2010 |
| Total Posts: 10581 |
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| 14 Jul 2016 05:43 PM |
that is exactly what he is implying
My siggy is a lie |
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kools
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| Joined: 11 Jan 2009 |
| Total Posts: 1659 |
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| 14 Jul 2016 05:51 PM |
Can someone explain to me the effect of putting remotes in ReplicatedStorage?
I've seen this suggested twice already and I am wondering what are the pros and cons of this practice as well as what is actually accomplishes?
I'm not being snappy, I am genuinely curious about what this is. |
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