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Re: Any good FE Practices

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GraphicsSettings is not online. GraphicsSettings
Joined: 12 Sep 2013
Total Posts: 2883
14 Jul 2016 04:44 PM
I want to start getting into FE and Remote Events/Functions but I have no idea how to start.
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TimeTicks is not online. TimeTicks
Joined: 27 Apr 2011
Total Posts: 27115
14 Jul 2016 04:58 PM
1. Store remotes in replicatedstorage.
2. you can't access playergui directly from server.
3. dont let the client have too much power with remotes ie, letting him change things on the server without the server verifying the change
4. some things are best handled on the server while others are best handled on the client such as animations
5. good luck


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StrongNuclear is not online. StrongNuclear
Joined: 05 Mar 2016
Total Posts: 963
14 Jul 2016 05:04 PM

Also don't lose your head when things go wrong with fe, learned this from experience.
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JarodOfOrbiter is not online. JarodOfOrbiter
Joined: 17 Feb 2011
Total Posts: 20029
14 Jul 2016 05:42 PM
Are you implying that it's okay to lose my head otherwise?


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dave2011 is not online. dave2011
Joined: 02 Oct 2010
Total Posts: 10581
14 Jul 2016 05:43 PM
that is exactly what he is implying


My siggy is a lie
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kools is not online. kools
Joined: 11 Jan 2009
Total Posts: 1659
14 Jul 2016 05:51 PM
Can someone explain to me the effect of putting remotes in ReplicatedStorage?

I've seen this suggested twice already and I am wondering what are the pros and cons of this practice as well as what is actually accomplishes?

I'm not being snappy, I am genuinely curious about what this is.
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