SnazzyJxJ
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| Joined: 23 Apr 2010 |
| Total Posts: 74 |
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| 12 Jul 2016 02:24 PM |
Is there a way for players to drown in terrain water? Like if the player is under the water for a period of time, he/she will start losing health.
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Nextly
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| Joined: 11 Feb 2012 |
| Total Posts: 38639 |
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| 12 Jul 2016 02:25 PM |
yes
Stop it. Get some help. |
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| 12 Jul 2016 02:25 PM |
Scripts
Add 1.8k to posts count |
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SnazzyJxJ
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| Joined: 23 Apr 2010 |
| Total Posts: 74 |
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| 12 Jul 2016 02:26 PM |
Can I use someones script?
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| 12 Jul 2016 02:27 PM |
If you can't script by yourself, just look for one or ask someone for help.
I'd help but I can't script so... lol
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SnazzyJxJ
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| Joined: 23 Apr 2010 |
| Total Posts: 74 |
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| 12 Jul 2016 02:43 PM |
| that's kind of sadistic op |
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aa10000
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| Joined: 03 Mar 2012 |
| Total Posts: 956 |
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| 12 Jul 2016 02:46 PM |
| find ontouched find humanoid variable just the humanoid variable minus the health make sure to add wait before lol im too lazy to script it |
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SnazzyJxJ
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| Joined: 23 Apr 2010 |
| Total Posts: 74 |
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| 12 Jul 2016 02:48 PM |
@aa100 it would help very much.
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SnazzyJxJ
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| Joined: 23 Apr 2010 |
| Total Posts: 74 |
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| 12 Jul 2016 02:49 PM |
also i'm not sure what you mean.
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| 12 Jul 2016 02:51 PM |
just put a hurt brick in it that takes like 0.1 health because you can die really quick moving in water
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Duck_101
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| Joined: 22 Mar 2016 |
| Total Posts: 1945 |
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Nextly
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| Joined: 11 Feb 2012 |
| Total Posts: 38639 |
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| 12 Jul 2016 02:51 PM |
when player{humanoid} function.OnTouched [insert name of object here] Display.aspx[GUI] Etcccc
Stop it. Get some help. |
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SnazzyJxJ
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| Joined: 23 Apr 2010 |
| Total Posts: 74 |
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| 12 Jul 2016 03:00 PM |
@cake I would have to make it where the player can go through the brick while still being hurt. It will not do that for cancollide. So that would not work. Any other ideas?
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SnazzyJxJ
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| Joined: 23 Apr 2010 |
| Total Posts: 74 |
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| 12 Jul 2016 03:00 PM |
@next it is terrain water, not a part. Any ideas?
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| 12 Jul 2016 03:03 PM |
| If you need a scripter i think there's a section isn't called game design? |
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| 12 Jul 2016 03:03 PM |
terrain, do you mean smooth terrain?
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SnazzyJxJ
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| Joined: 23 Apr 2010 |
| Total Posts: 74 |
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| 12 Jul 2016 03:04 PM |
I rather not pay for a scripter. Im just looking for anyone kind enough to help me out or create a script.
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SnazzyJxJ
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| Joined: 23 Apr 2010 |
| Total Posts: 74 |
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SnazzyJxJ
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| Joined: 23 Apr 2010 |
| Total Posts: 74 |
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SnazzyJxJ
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| Joined: 23 Apr 2010 |
| Total Posts: 74 |
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| 13 Jul 2016 08:02 PM |
um make a brick which is the scale of ur water and u make it so when someone touch it he will lose heatlh
script would be
#code while true do
wait (5) -- or anu number... -- part = game.Workspace.Part
part.Touched:connect(function(plr)
if plr.Parent.ClassName == "Model" then
plr.Parent.Humanoid.Health = plr.Parent.Humanoid.Health - 5 -- or any number... --
end
end) end
Assassins's lenny brotherhood-- ( ͡°( ͡° ͜ʖ( ͡° ͜ʖ ͡°) ͜ʖ ͡°) ͡°) --R$2,665 |
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| 13 Jul 2016 08:13 PM |
ugh never mind it aint working ;(
Assassins's lenny brotherhood-- ( ͡°( ͡° ͜ʖ( ͡° ͜ʖ ͡°) ͜ʖ ͡°) ͡°) --R$2,665 |
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