Wulfx
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| Joined: 07 Aug 2009 |
| Total Posts: 2719 |
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| 09 Jul 2016 01:09 PM |
So I have this script
player = script.Parent.Parent mouse = player:GetMouse() mouse.Icon = "http://www.roblox.com/asset/?id=68308747"
However, when hovering over a click detection part, the cursor remains that, making it hard for players to know what can be clicked on, and what can't. How can I assign a custom cursor for clickable parts? |
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Wulfx
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| Joined: 07 Aug 2009 |
| Total Posts: 2719 |
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| 10 Jul 2016 10:02 AM |
| bump, I really need help on this. |
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| 10 Jul 2016 10:03 AM |
| Make a custom ClickDetector system and set the cursor to whatever you'd like it to be. |
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takecover
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| Joined: 19 Jun 2009 |
| Total Posts: 407 |
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| 10 Jul 2016 10:56 AM |
mouse.Icon = "rbxassetid://68308747"
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Soybeen
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| Joined: 17 Feb 2010 |
| Total Posts: 21462 |
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| 10 Jul 2016 10:58 AM |
| Every time the mouse is moved, use mouse.target to determine if the part it's hovering over contains a clickdetector. |
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takecover
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| Joined: 19 Jun 2009 |
| Total Posts: 407 |
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| 10 Jul 2016 11:03 AM |
Oh, Yeah set the icon like what the user above said, sorry I didnt read the full post.
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