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| 09 Jul 2016 01:29 PM |
The original plan was for me to convert the current scripts I have right now to Filtering Enabled, for those who don’t know what that means, in short: A way to stop hackers altering the game. I planned to convert everything to FE and then release the Public Test which I can slowly build into the main game HOWEVER it’s taking long to implement FE. I have two options:
OPTION ONE: Scrap Filtering Enabled allowing hackers to alter the Public Test, gameplay during the test won’t be effected, however levels won’t be implemented until later to prevent any form of data loss. With this option the game will release on time (Late July/August)
OPTION TWO: Continue with Filtering Enabled to prevent hackers from altering the Public Test, the test will slowly develop and allow saving and levels (typical RPG stuff) and because of FE, data won’t be lost. With this option the game will have to be released later (Mid/Late August) For those of you who experienced hackers in xMrBear’s Tokyo Ghoul: Bloody Nights will know why Filtering Enabled is needed.
To vote please reply either "Option 1" or "Option 2" |
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nubzam
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| Joined: 01 May 2016 |
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Kizek
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| 09 Jul 2016 02:10 PM |
| Option 2 is the obvious choice ;p |
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| 09 Jul 2016 02:29 PM |
| -Option 2 I don't like hackers- |
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vesseur
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| Joined: 11 Jun 2012 |
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| 09 Jul 2016 02:44 PM |
I could wait one extra month for a better game! 'Option 2'! |
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Redux18
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| Joined: 03 Nov 2014 |
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toco45678
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| Joined: 24 Aug 2012 |
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| 09 Jul 2016 04:14 PM |
| Option 2. Dont want to feel the same i did whit bloody nights. |
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Dablazen
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| Joined: 03 May 2015 |
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