Qorm
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| Joined: 25 Jul 2010 |
| Total Posts: 1650 |
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| 06 Jul 2016 06:25 PM |
made a scrolling frame that generates 30 buttons, but in-game i can only see 30... there's no property that i can see that gives you more room if you know what i mean
do i really have to make the buttons smaller? they are small enough already
thanks anyway
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Qorm
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| Joined: 25 Jul 2010 |
| Total Posts: 1650 |
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| 06 Jul 2016 06:25 PM |
i can only see 19 buttons out of 30 i meant
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Qorm
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| Joined: 25 Jul 2010 |
| Total Posts: 1650 |
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Kodran
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| Joined: 15 Aug 2013 |
| Total Posts: 5330 |
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Qorm
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| Joined: 25 Jul 2010 |
| Total Posts: 1650 |
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| 06 Jul 2016 08:43 PM |
no that will just zoom the scrollingframe more in or out, not giving me more room
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| 06 Jul 2016 08:45 PM |
do u have it ina frame
var print = function(input){ console.log(input); }; print('Java script print function') |
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Kodran
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| Joined: 15 Aug 2013 |
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Qorm
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| Joined: 25 Jul 2010 |
| Total Posts: 1650 |
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| 06 Jul 2016 11:31 PM |
canvassize does this for me: https://gyazo.com/8cd3f5d4b6542eb2d3ba9f96f7cf69b6
literally makes it smaller or larger, doesn't increase object capacity
bump
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Kodran
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| Joined: 15 Aug 2013 |
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| 06 Jul 2016 11:39 PM |
| make it bigger then make the objects smaller. This happens because you're using scale instead of offset. for the Y size. |
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| 06 Jul 2016 11:40 PM |
| What's the point of using a ScrollingFrame if you don't want to scroll? |
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Qorm
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| Joined: 25 Jul 2010 |
| Total Posts: 1650 |
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