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| 06 Jul 2016 02:43 PM |
So when the player joins the game I use a player added event to create a remote function and put it in the player.
Then access the remote function through a local script.
This works fine in the server ofcoarse, but it does not work in play mode on studio "local". |
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| 06 Jul 2016 02:45 PM |
Oh just saw that they broke player added events in solo mode.
Well I will just have to wait for them to fix it, does not affect the game just makes testing more time consuming. |
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HLVM
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| Joined: 05 Jan 2015 |
| Total Posts: 193 |
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