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| 06 Jul 2016 02:45 PM |
i noticed that textbounds does not work in playmode whenever i ask for the textbounds value in studio, it returns the correct value however, when i do the same thing in play mode, it returns 0
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| 06 Jul 2016 02:48 PM |
You're using a LocalScript, right?
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| 06 Jul 2016 02:48 PM |
no, does it have to be a local script?
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| 06 Jul 2016 02:49 PM |
It has to be a LocalScript.
-=[ RAP: 345,460 || DurstAuric; the narb of ROBLOX ]=- |
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| 06 Jul 2016 02:49 PM |
okay .-. time to try out remote event for first time ever .o.
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| 06 Jul 2016 02:50 PM |
It should be, but maybe it's not required. But the server doesn't know their screen size, or the positions of their GUIs on their screen, and so forth. It probably only works locally. GUIs SHOULD be handled locally, after all.
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| 06 Jul 2016 02:54 PM |
i have a function that has to be handled with a local script, and i have a .Changed event that fires the function when a value is changed what should i do
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