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Re: What the actual f****************!!!!!!

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ThatNullPointerError is not online. ThatNullPointerError
Joined: 16 Jan 2013
Total Posts: 281
05 Jul 2016 11:18 PM
Well, Something decided to break! A script to make a frame visible on button click in one of my games just decided it's going to quit working. A SIMPLE SCRIPT, SIMPLE 4 LINE CODE THATS ALL CORRECT AND HAS BEEN WORKING FOR MONTHS, well, it quit working for some odd reason, the script works in play solo mode, but it won't work in the actual game. I've tried changing it to a local script, no difference. Why? I haven't messed with it AT ALL, it just quit working. Now I have to figure out a different way to write it I guess, makes no sense.
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IntelligentBeing is not online. IntelligentBeing
Joined: 11 Jul 2013
Total Posts: 523
06 Jul 2016 12:18 AM
post it here
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Dev_Ryan is online. Dev_Ryan
Joined: 10 Mar 2013
Total Posts: 243
06 Jul 2016 05:23 AM
Did you perhaps set FilteringEnabled to true in the Workspace properties? Because if you did, that could be a reason why it stopped working. It will even stop click detectors from working without a remove function/event.


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Dev_Ryan is online. Dev_Ryan
Joined: 10 Mar 2013
Total Posts: 243
06 Jul 2016 05:24 AM
I meant "Remote" not remove lol.

But like the person above said, it would help if you post the script.

Also this thread belongs in the scripting section, not the help section.

--> https://forum.roblox.com/Forum/ShowForum.aspx?ForumID=33


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Borsy is not online. Borsy
Joined: 31 Jul 2014
Total Posts: 15111
06 Jul 2016 06:55 AM
tell us the error and the script instead of complaining


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ThatNullPointerError is not online. ThatNullPointerError
Joined: 16 Jan 2013
Total Posts: 281
06 Jul 2016 08:34 AM
That's the issue, there is no error on the script. The script is correct, it works in the play solo mode, but not the game.
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Borsy is not online. Borsy
Joined: 31 Jul 2014
Total Posts: 15111
06 Jul 2016 08:35 AM
"The script is correct"
how are we supposed to know what the issue is and how to fix it for you without knowing what your script is
clearly it's not correct if it doesn't work


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ThatNullPointerError is not online. ThatNullPointerError
Joined: 16 Jan 2013
Total Posts: 281
06 Jul 2016 08:39 AM
I know it's correct, because It's been working flawlessly for MONTHS now, it just decided to quit working. I haven't touched it since I wrote it.

Here is the script anyway:

local frame = script.Parent.Parent.Parent:FindFirstChild('CarShop').Background
script.Parent.MouseButton1Click:connect(function()
frame.Visible = true
end)


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Skellobit is not online. Skellobit
Joined: 13 Apr 2016
Total Posts: 12758
06 Jul 2016 08:40 AM
That works fine. There's a problem with your hierarchy.

If you're trying to toggle and visibility, use this:

frame.Visible = not frame.Visible

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Skellobit is not online. Skellobit
Joined: 13 Apr 2016
Total Posts: 12758
06 Jul 2016 08:41 AM
the*

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ThatNullPointerError is not online. ThatNullPointerError
Joined: 16 Jan 2013
Total Posts: 281
06 Jul 2016 08:42 AM
Didn't work. :/


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Skellobit is not online. Skellobit
Joined: 13 Apr 2016
Total Posts: 12758
06 Jul 2016 08:43 AM
It didn't work because there is a problem with the location of your objects, as I said.

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ThatNullPointerError is not online. ThatNullPointerError
Joined: 16 Jan 2013
Total Posts: 281
06 Jul 2016 08:44 AM
Though it still works in play solo mode. Still not in the actual game.


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ThatNullPointerError is not online. ThatNullPointerError
Joined: 16 Jan 2013
Total Posts: 281
06 Jul 2016 08:44 AM
How could there be a displacement? I haven't touched or moved anything in months, as I SAID.


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Skellobit is not online. Skellobit
Joined: 13 Apr 2016
Total Posts: 12758
06 Jul 2016 08:45 AM
Is the script disabled?

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Borsy is not online. Borsy
Joined: 31 Jul 2014
Total Posts: 15111
06 Jul 2016 08:45 AM
have you tried putting wait(.234) at the top


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ThatNullPointerError is not online. ThatNullPointerError
Joined: 16 Jan 2013
Total Posts: 281
06 Jul 2016 08:45 AM
Script isn't disabled.


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ThatNullPointerError is not online. ThatNullPointerError
Joined: 16 Jan 2013
Total Posts: 281
06 Jul 2016 08:47 AM
Idek how, but that worked... thank you Borsy...


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Borsy is not online. Borsy
Joined: 31 Jul 2014
Total Posts: 15111
06 Jul 2016 08:48 AM
it's because in studio all instances load then scripts run, however ingame scripts load first then other instances load, so it's trying to access a frame that hasn't loaded yet


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Skellobit is not online. Skellobit
Joined: 13 Apr 2016
Total Posts: 12758
06 Jul 2016 08:49 AM
Try using WaitForChild()
If that doesn't work, I find it hard to believe that you have everything located/named correctly. No errors?

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ThatNullPointerError is not online. ThatNullPointerError
Joined: 16 Jan 2013
Total Posts: 281
06 Jul 2016 08:49 AM
Ah okay, well that makes sense, lol.


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Skellobit is not online. Skellobit
Joined: 13 Apr 2016
Total Posts: 12758
06 Jul 2016 08:50 AM
No, don't put wait(.234) at the top. That's disgusting, inefficient, and bad practice for scripting. Wait for the children using the function that was made for it.

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ThatNullPointerError is not online. ThatNullPointerError
Joined: 16 Jan 2013
Total Posts: 281
06 Jul 2016 08:51 AM
@#Skellobit I know... but it's not like anyone is going to see my code... plus if it works, heck who cares what it looks like.


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Skellobit is not online. Skellobit
Joined: 13 Apr 2016
Total Posts: 12758
06 Jul 2016 08:53 AM
What if it doesn't work? Clients have different loading times.
If you ever need assistance in the scripting forum and you're using inefficient methods like that, you won't get help.

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ThatNullPointerError is not online. ThatNullPointerError
Joined: 16 Jan 2013
Total Posts: 281
06 Jul 2016 08:54 AM
Then I'll change it to the WaitForChild. Lul.


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