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Re: Which is less laggy, bricks or meshes?

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pspjohn1 is not online. pspjohn1
Joined: 08 Nov 2008
Total Posts: 10816
04 Jul 2016 06:26 PM
^

So which clans r cuhl right now
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Insurrect is not online. Insurrect
Joined: 04 Oct 2013
Total Posts: 22734
04 Jul 2016 06:26 PM
meshricks
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Captain_Arcadia is not online. Captain_Arcadia
Joined: 08 Dec 2015
Total Posts: 3145
04 Jul 2016 06:27 PM
Meshes


Previously Pyrosen / Pyromethius
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Contriox is online. Contriox
Joined: 09 Feb 2014
Total Posts: 1970
04 Jul 2016 06:27 PM
bricks
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sgtbyrne is not online. sgtbyrne
Joined: 17 Feb 2010
Total Posts: 760
04 Jul 2016 06:27 PM
MODERNCOMBATDESERT0PS
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alexshi is online. alexshi
Joined: 30 Mar 2013
Total Posts: 10961
04 Jul 2016 06:27 PM
ACCORDING TO PSPJOHN1'S SPEECH, ONE OF THEM WAS-\


ok fine, meshparts.


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dev_Brandon is not online. dev_Brandon
Joined: 25 Feb 2016
Total Posts: 5115
04 Jul 2016 06:31 PM
in terms of what?

if you just add a mesh to a regular brick that isnt going to change anything

if you mean using the new meshes instead of building things? yes definitely meshes


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Theta0 is not online. Theta0
Joined: 09 Feb 2011
Total Posts: 40750
04 Jul 2016 06:32 PM
what are you using them for
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tadcool is not online. tadcool
Joined: 24 May 2009
Total Posts: 4244
04 Jul 2016 06:34 PM
Meshes.
It consists of 1 part, don't believe any other kids they don't know what a mesh is.


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tadcool is not online. tadcool
Joined: 24 May 2009
Total Posts: 4244
04 Jul 2016 06:34 PM
"So which clans r cuhl right now"

Tad's Cobras

>:D


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RetaIiatory is not online. RetaIiatory
Joined: 31 Jul 2015
Total Posts: 368
04 Jul 2016 06:35 PM
real video games dont use bricks stacked on top of eachother
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ZyphrMagik is not online. ZyphrMagik
Joined: 08 Jan 2015
Total Posts: 6499
04 Jul 2016 06:36 PM
tad's a little edgy nerd ecks dee
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tadcool is not online. tadcool
Joined: 24 May 2009
Total Posts: 4244
04 Jul 2016 06:36 PM
Ok frog boi

xD


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dev_Brandon is not online. dev_Brandon
Joined: 25 Feb 2016
Total Posts: 5115
04 Jul 2016 06:37 PM
hey guys just so you are aware you can stick meshes inside of regular bricks o_o thats why sometimes you cant walk up wedges and such so depending on how or what he wants to use meshes for you might have no idea what hes talking about


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tadcool is not online. tadcool
Joined: 24 May 2009
Total Posts: 4244
04 Jul 2016 06:37 PM
He's talking about "Mesh-Part" and or "file-Mesh"


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Artavios is not online. Artavios
Joined: 08 May 2013
Total Posts: 9625
04 Jul 2016 06:37 PM
actually @tad

they don't even consist of a brick
they're polygons
thousands of them most of the time
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dev_Brandon is not online. dev_Brandon
Joined: 25 Feb 2016
Total Posts: 5115
04 Jul 2016 06:45 PM
He's talking about "Mesh-Part" and or "file-Mesh"


you mean the mesh you can shove into any brick and from there is where you decide to use mesh primitives or add file meshes?

you arent a developer i dont know what youre trying to debate homie if he is trying to use the new meshes they added to reduce part count yes 100% less lag but if he is putting meshes into regular bricks because he thinks theyr educe lag thats a negative


reduce part count = good
add meshes into every brick = bad




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Theta0 is not online. Theta0
Joined: 09 Feb 2011
Total Posts: 40750
04 Jul 2016 06:46 PM
bricks are better

but if you need meshes, use in moderation

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pspjohn1 is not online. pspjohn1
Joined: 08 Nov 2008
Total Posts: 10816
04 Jul 2016 06:52 PM
Building a clothing store for https://www.roblox.com/My/Groups.aspx?gid=2764354

Thanks for the replies
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Theta0 is not online. Theta0
Joined: 09 Feb 2011
Total Posts: 40750
04 Jul 2016 07:01 PM
Ah okay
tldr
Meshes take more computing power than regular bricks because they are more complex

If what you are trying to accomplish for a certain model requires alot of bricks, use a meshpart or mesh

If it only requires a few bricks to accomplish your goal, use bricks

good for meshes
guns
tree leaves
tools that require multiple parts
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pspjohn1 is not online. pspjohn1
Joined: 08 Nov 2008
Total Posts: 10816
04 Jul 2016 07:18 PM
Thanks Theta :)
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Theta0 is not online. Theta0
Joined: 09 Feb 2011
Total Posts: 40750
04 Jul 2016 07:23 PM
np

if you got any questions pm me
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DarkTwistedCrimson is not online. DarkTwistedCrimson
Joined: 26 Feb 2013
Total Posts: 1600
04 Jul 2016 07:27 PM
@psp i'll sell u supreme fashions stores >:)


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Vexarch is not online. Vexarch
Joined: 24 May 2009
Total Posts: 7191
04 Jul 2016 07:45 PM
basically if you take a roblox model, import and export as a mesh that won't decrease lag at all because the polygon count stays the same

it really depends on how you're using them, but you can at least help reduce lag with MeshParts by setting their CollisionFidelity to box.
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