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Re: Hiring developers (2 Positions, read for details )

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doomknight1234 is not online. doomknight1234
Joined: 03 Apr 2010
Total Posts: 9
16 Jun 2016 10:42 AM
Positions are as follows!

As part of the development cycle and birth for Mortal Komblox, an upcoming game of mine inspired by the Mortal Kombat series I have decided that a wider range of talent and ideas will benefit in not only production but also the quality of the product, I offer you the chance to be rewarded fairly for your position, I will set you both tasks relating to creating assets of the game, I will pay you 200-400 robux for each completed task depending on the size

Criteria required (1 being most important, 3 being least);

-Very good knowledge of scripting (1)

-Proficient builder {Won't matter as I am happy for building stuff myself although if you can build and want to build, You can say in the interview and after seeing what you're capable of vary some assignments to scripting and some to building although most will be scripting} (3)

-Sense of humor (2)

-Flexible [Able to work with deadlines should they occur] (1)

-Active frequently {Won't matter as much because most communication will be via Skype, twitter DM's or via Whatsapp) (3)

-Mature (1)

-Able to work with animations (2)

-Good artistic skills (can be shown via portfolio) (3)

Message me via ROBLOX Messenger for details and i'll try to setup an interview whenever I can :)

Thankyou
doomknight1234- Creator, lead designer and head developer of Mortal Komblox project
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doomknight1234 is not online. doomknight1234
Joined: 03 Apr 2010
Total Posts: 9
21 Jun 2016 12:09 PM
Please take note that it may take time to get your interview, will dpend on how busy I am compared to how busy you are!

Thankyou
doomknight1234- Creator, lead designer and head developer of Mortal Komblox project
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doomknight1234 is not online. doomknight1234
Joined: 03 Apr 2010
Total Posts: 9
04 Jul 2016 03:40 AM
CLOSED: No longer relevant
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