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| 24 Jun 2016 09:42 PM |
| To what degree of accuracy? |
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| 24 Jun 2016 09:44 PM |
Spirographic askin the real quesions
-uae |
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| 24 Jun 2016 09:45 PM |
"full accuracy"
We talking perceivable, molecular, atomic, sub-atomic, quantum? How far you wanna go with this? |
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| 24 Jun 2016 09:46 PM |
according to morgan freeman it is
r+://424994211r+://424994395r+://424994518r+://424994518r+://121517674 |
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b0aty
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| Joined: 22 Mar 2013 |
| Total Posts: 15334 |
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| 24 Jun 2016 09:46 PM |
well my laptop would crash when i play it XDD
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| 24 Jun 2016 09:46 PM |
| and think of all the insects |
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| 24 Jun 2016 09:50 PM |
Well, you'd need a supercomputer and maybe a few months to render a frame.
Minute details would be inaccurate, with the inaccuracy growing over time, however, since computers are digital and we can't make real random numbers. |
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| 24 Jun 2016 09:52 PM |
Actually, if you were to create a perfect simulation of the Earth, in a state such that it mirrored the Earth from when the simulation was booted up, it'd be simulating itself, simulating itself, simulating itself, etc.
So, a frame would never be fully rendered or proceed. I imagine the same principle applies to mirrors and other reflective objects.
So, can't be done. |
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| 24 Jun 2016 09:52 PM |
though to be quite honest it would look ugly because roblox's rendering system is awful with meshes, and meshes have a 5,000 polygon limit, and this game would far surpass the block limit and would probably crash the client and the player's computer when a player tries to view it
r+://424994211r+://424994395r+://424994518r+://424994518r+://121517674 |
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| 24 Jun 2016 09:55 PM |
| you couldnt render elementary particles properly because they aren't 3 dimensional. it'd be a mess. |
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| 24 Jun 2016 09:58 PM |
NO, I WANT IT FOR BEAMNG.DRIVE
Watch the sparks! |
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| 24 Jun 2016 09:58 PM |
Actually I've done research, and earth would not fit within Roblox's game space.
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| 24 Jun 2016 10:00 PM |
Besides, you need a supercomputer from bill gates to render it.
Watch the sparks! |
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Invictium
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| 24 Jun 2016 10:00 PM |
Studio often crashes with the simple placement of a brick
You'd better hope you have good imaginary employees running this imaginary program |
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| 24 Jun 2016 10:01 PM |
a 2000 dollar gaming pc would probably die trying
RAGING RICE FARMERS |
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| 24 Jun 2016 10:01 PM |
@invictium
not even just placing a brick
a few times, studio has died on me for just clicking on two things too quickly |
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