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Re: coventry is not an easy fort to raid

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zepenguin4 is not online. zepenguin4
Joined: 09 Feb 2014
Total Posts: 16016
19 Jun 2016 07:52 PM
sorry raa ;/


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steamsport is not online. steamsport
Joined: 26 Apr 2014
Total Posts: 27332
19 Jun 2016 07:53 PM
Depends zep
Do they still have a "broken CP" problem or is it fixed?
If it is fixed then the only issue is staying in control and teamwork.

~U.S. Navy Corpsman~
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Lord_Vydrak is not online. Lord_Vydrak
Joined: 04 Mar 2016
Total Posts: 832
19 Jun 2016 07:53 PM
Yes it is
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FireClan04 is not online. FireClan04
Joined: 17 May 2014
Total Posts: 417
19 Jun 2016 07:54 PM
yeah its not
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zepenguin4 is not online. zepenguin4
Joined: 09 Feb 2014
Total Posts: 16016
19 Jun 2016 07:55 PM
coventry broken down via spawn times

raa has 1 spawn only, giving them a 50 percent chance at spawning on mtn cp
raiders have 8 spawns, giving them a 11 percent chance at spawning on mtn cp

reseting 9 times takes 1 minute if done as fast as possible

raa spawns 1 minute and 20 seconds away from terminal
raiders spawn 2 minutes and 30 seconds away from terminal

1 minute and 10 second spawn advantage for raa

walking to mtn cp from raider spawn takes 2 minutes, and they have to rush a long path with no cover while defenders can popshoot at them and reset to get back to mtn cp

if raiders have mtn cp they will get to terminal in 2 minutes and 20 seconds if included with the reset time

the fog also makes it impossible for raiders at term to kill any raa on the cliffs or courtyard, giving them free access to attic and roof

due to how difficult it is to capture mtn cp raa can easily rack up credits to buy better guns, while raiders are stuck with the ma37


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zepenguin4 is not online. zepenguin4
Joined: 09 Feb 2014
Total Posts: 16016
19 Jun 2016 07:56 PM
i defended 2 servers against vak today and thats when i realized that coventry is easy to defend


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zepenguin4 is not online. zepenguin4
Joined: 09 Feb 2014
Total Posts: 16016
19 Jun 2016 08:11 PM
b1


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ANTHONYISGREAT is not online. ANTHONYISGREAT
Joined: 07 Jun 2011
Total Posts: 83
19 Jun 2016 08:11 PM
coventry broken down via spawn times

raa has 1 spawn only, giving them a 50 percent chance at spawning on mtn cp
raiders have 8 spawns, giving them a 11 percent chance at spawning on mtn cp

reseting 9 times takes 1 minute if done as fast as possible

raa spawns 1 minute and 20 seconds away from terminal
raiders spawn 2 minutes and 30 seconds away from terminal

1 minute and 10 second spawn advantage for raa

walking to mtn cp from raider spawn takes 2 minutes, and they have to rush a long path with no cover while defenders can popshoot at them and reset to get back to mtn cp

if raiders have mtn cp they will get to terminal in 2 minutes and 20 seconds if included with the reset time

the fog also makes it impossible for raiders at term to kill any raa on the cliffs or courtyard, giving them free access to attic and roof

due to how difficult it is to capture mtn cp raa can easily rack up credits to buy better guns, while raiders are stuck with the ma37



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Baron_BigHead is not online. Baron_BigHead
Joined: 05 Feb 2014
Total Posts: 3036
19 Jun 2016 08:15 PM
only reason coventry would ever be hard to raid is if the raid leader hasn't scouted at all or has no clue what he's doing. When FoA figured out how to raid they flawlessed constantly.
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zepenguin4 is not online. zepenguin4
Joined: 09 Feb 2014
Total Posts: 16016
19 Jun 2016 08:17 PM
thats like saying "LABS is fair, but you need teamwork and communication to win!"


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Baron_BigHead is not online. Baron_BigHead
Joined: 05 Feb 2014
Total Posts: 3036
19 Jun 2016 08:18 PM
Except Labs is like top 3 most unfair forts in the game while coventry is just normal lol
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zepenguin4 is not online. zepenguin4
Joined: 09 Feb 2014
Total Posts: 16016
19 Jun 2016 08:20 PM
I just listed 4 good arguments on why Coventry is unfair, are you just going to disregard it and say "lol coventry is fair"


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Baron_BigHead is not online. Baron_BigHead
Joined: 05 Feb 2014
Total Posts: 3036
19 Jun 2016 08:21 PM
Every single base on this game is unfair, what's your point rofl. In other news, the sky is blue, pigs make pork, and dystra can't make ravioli.
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zepenguin4 is not online. zepenguin4
Joined: 09 Feb 2014
Total Posts: 16016
19 Jun 2016 08:22 PM
So that's why you shouldn't trash on VAK for losing there ;/


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The_Traccerr is not online. The_Traccerr
Joined: 04 Jun 2016
Total Posts: 453
19 Jun 2016 08:22 PM
your argument is terrible please leave


r+://435283013
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zepenguin4 is not online. zepenguin4
Joined: 09 Feb 2014
Total Posts: 16016
19 Jun 2016 08:23 PM
Ah agreed Coventry is the fairest fort in clans and if you disagree it means your raid leader is bad XD


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NobleOtaku is not online. NobleOtaku
Joined: 14 May 2012
Total Posts: 4085
19 Jun 2016 08:23 PM
fw2 is fair
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Baron_BigHead is not online. Baron_BigHead
Joined: 05 Feb 2014
Total Posts: 3036
19 Jun 2016 08:24 PM
Coventry isn't fair but it's easy af. You're right though, if your raid leader is bad you'll lose, just like any base in this game lol.
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zepenguin4 is not online. zepenguin4
Joined: 09 Feb 2014
Total Posts: 16016
19 Jun 2016 08:24 PM
Examples of fair bases are FW2, Ompon, Celeste (without medikits and admiral pistols)


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The_Traccerr is not online. The_Traccerr
Joined: 04 Jun 2016
Total Posts: 453
19 Jun 2016 08:25 PM
lol ompon


r+://435283013
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zepenguin4 is not online. zepenguin4
Joined: 09 Feb 2014
Total Posts: 16016
19 Jun 2016 08:26 PM
Ok go ahead and keep spamming that Coventry is easy regardless of evidence that if used in SH2 or FW2 would make it a super unfair base


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z3ppelin is not online. z3ppelin
Joined: 16 Oct 2011
Total Posts: 552
19 Jun 2016 08:26 PM
Nah medpacks are fair with Celeste, spawning with them isnt tho
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The_Traccerr is not online. The_Traccerr
Joined: 04 Jun 2016
Total Posts: 453
19 Jun 2016 08:27 PM
you realize the fog thing effects both teams right


r+://435283013
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Baron_BigHead is not online. Baron_BigHead
Joined: 05 Feb 2014
Total Posts: 3036
19 Jun 2016 08:27 PM
Unfair =/= hard lol, that's the thing you're missing.
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killer9094 is not online. killer9094
Joined: 07 Mar 2011
Total Posts: 10313
19 Jun 2016 08:27 PM
Idk how you lose a 24v6 at an easy fort, 24 mediocre bow fighters can beat 6 decent bow fighters
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