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| 19 Jun 2016 07:53 PM |
Depends zep Do they still have a "broken CP" problem or is it fixed? If it is fixed then the only issue is staying in control and teamwork.
~U.S. Navy Corpsman~ |
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| 19 Jun 2016 07:55 PM |
coventry broken down via spawn times
raa has 1 spawn only, giving them a 50 percent chance at spawning on mtn cp raiders have 8 spawns, giving them a 11 percent chance at spawning on mtn cp
reseting 9 times takes 1 minute if done as fast as possible
raa spawns 1 minute and 20 seconds away from terminal raiders spawn 2 minutes and 30 seconds away from terminal
1 minute and 10 second spawn advantage for raa
walking to mtn cp from raider spawn takes 2 minutes, and they have to rush a long path with no cover while defenders can popshoot at them and reset to get back to mtn cp
if raiders have mtn cp they will get to terminal in 2 minutes and 20 seconds if included with the reset time
the fog also makes it impossible for raiders at term to kill any raa on the cliffs or courtyard, giving them free access to attic and roof
due to how difficult it is to capture mtn cp raa can easily rack up credits to buy better guns, while raiders are stuck with the ma37
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| 19 Jun 2016 07:56 PM |
i defended 2 servers against vak today and thats when i realized that coventry is easy to defend
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| 19 Jun 2016 08:11 PM |
coventry broken down via spawn times
raa has 1 spawn only, giving them a 50 percent chance at spawning on mtn cp raiders have 8 spawns, giving them a 11 percent chance at spawning on mtn cp
reseting 9 times takes 1 minute if done as fast as possible
raa spawns 1 minute and 20 seconds away from terminal raiders spawn 2 minutes and 30 seconds away from terminal
1 minute and 10 second spawn advantage for raa
walking to mtn cp from raider spawn takes 2 minutes, and they have to rush a long path with no cover while defenders can popshoot at them and reset to get back to mtn cp
if raiders have mtn cp they will get to terminal in 2 minutes and 20 seconds if included with the reset time
the fog also makes it impossible for raiders at term to kill any raa on the cliffs or courtyard, giving them free access to attic and roof
due to how difficult it is to capture mtn cp raa can easily rack up credits to buy better guns, while raiders are stuck with the ma37
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| 19 Jun 2016 08:15 PM |
| only reason coventry would ever be hard to raid is if the raid leader hasn't scouted at all or has no clue what he's doing. When FoA figured out how to raid they flawlessed constantly. |
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| 19 Jun 2016 08:17 PM |
thats like saying "LABS is fair, but you need teamwork and communication to win!"
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| 19 Jun 2016 08:18 PM |
| Except Labs is like top 3 most unfair forts in the game while coventry is just normal lol |
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| 19 Jun 2016 08:20 PM |
I just listed 4 good arguments on why Coventry is unfair, are you just going to disregard it and say "lol coventry is fair"
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| 19 Jun 2016 08:21 PM |
| Every single base on this game is unfair, what's your point rofl. In other news, the sky is blue, pigs make pork, and dystra can't make ravioli. |
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| 19 Jun 2016 08:22 PM |
So that's why you shouldn't trash on VAK for losing there ;/
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| 19 Jun 2016 08:22 PM |
your argument is terrible please leave
r+://435283013 |
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| 19 Jun 2016 08:23 PM |
Ah agreed Coventry is the fairest fort in clans and if you disagree it means your raid leader is bad XD
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| 19 Jun 2016 08:24 PM |
| Coventry isn't fair but it's easy af. You're right though, if your raid leader is bad you'll lose, just like any base in this game lol. |
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| 19 Jun 2016 08:24 PM |
Examples of fair bases are FW2, Ompon, Celeste (without medikits and admiral pistols)
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| 19 Jun 2016 08:26 PM |
Ok go ahead and keep spamming that Coventry is easy regardless of evidence that if used in SH2 or FW2 would make it a super unfair base
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z3ppelin
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| Joined: 16 Oct 2011 |
| Total Posts: 552 |
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| 19 Jun 2016 08:26 PM |
| Nah medpacks are fair with Celeste, spawning with them isnt tho |
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| 19 Jun 2016 08:27 PM |
you realize the fog thing effects both teams right
r+://435283013 |
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| 19 Jun 2016 08:27 PM |
| Unfair =/= hard lol, that's the thing you're missing. |
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| 19 Jun 2016 08:27 PM |
| Idk how you lose a 24v6 at an easy fort, 24 mediocre bow fighters can beat 6 decent bow fighters |
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