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| 19 Jun 2016 02:02 PM |
local success, error, placeId, arenaInstanceId = teleportService:GetPlayerPlaceInstanceAsync(plr.UserId)
Thats the script. Now the issue here being that I get an error saying the user is offline? what?
https://www.roblox.com/games/433348729/WWE-2k17-indev |
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kools
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| Joined: 11 Jan 2009 |
| Total Posts: 1659 |
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| 19 Jun 2016 02:06 PM |
| The player is offline. You are requesting the place instance of a specific user, and it appears they are not playing in your game universe. |
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| 19 Jun 2016 02:07 PM |
But thats just the thing, this is testing the matchmaking system, from
http://wiki.roblox.com/index.php?title=Matchmaking#Create_arena_and_teleport
and they use it the same way I am. And I still get the error
https://www.roblox.com/games/433348729/WWE-2k17-indev |
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kools
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| Joined: 11 Jan 2009 |
| Total Posts: 1659 |
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| 19 Jun 2016 02:11 PM |
I imagine while they were developing it the player was online. Did you read what I said? The person is probably not online in your game universe and therefore you are getting an error.
You should check for this error. |
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| 19 Jun 2016 02:12 PM |
But I know their online, cause they get teleported and then it tells me their offline :/
https://www.roblox.com/games/433348729/WWE-2k17-indev |
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| 19 Jun 2016 02:16 PM |
| maybe wait a bit, takes a while to join |
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| 19 Jun 2016 02:41 PM |
Solved, The issue was conflicting variables preventing me from teleporting
https://www.roblox.com/games/433348729/WWE-2k17-indev |
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