AzureAres
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| Joined: 06 Dec 2009 |
| Total Posts: 7280 |
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| 15 Jun 2016 07:03 PM |
I'm thinking in between:
JS (in already an intermediate but I can spend time to master it)
Java
Or C# (for unity) |
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AzureAres
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| Joined: 06 Dec 2009 |
| Total Posts: 7280 |
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Beef_Stew
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| Joined: 03 Mar 2016 |
| Total Posts: 1437 |
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| 15 Jun 2016 07:10 PM |
python is easy and applicable
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iJava
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| Joined: 06 Mar 2011 |
| Total Posts: 29914 |
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| 15 Jun 2016 07:11 PM |
Don't waste your time learning JS first It's such a high level language that it's extremely simplified and will make picking up other languages later more difficult
Learn something lower level, Java is a good one. Not too low like C though or you will end up very confused
-Widths |
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AzureAres
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| Joined: 06 Dec 2009 |
| Total Posts: 7280 |
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| 15 Jun 2016 07:12 PM |
Thanks both of you
@iJava, just a question out of curiosity, what language do you make your boats out of? |
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iJava
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| Joined: 06 Mar 2011 |
| Total Posts: 29914 |
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| 15 Jun 2016 07:13 PM |
Javascript, because it's designed specifically for interactions with websites, so it was the easiest to use at the time
I started doing stuff in C and Java recently though, much more efficient
-Widths |
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AzureAres
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| Joined: 06 Dec 2009 |
| Total Posts: 7280 |
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| 15 Jun 2016 07:16 PM |
Alright, I already know a good amount of JS but not enough to make a fully functional boat on my own
I'll go with Java and probably skip C, and then do C# and continue with JS after I get Java down
Thanks |
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| 15 Jun 2016 07:19 PM |
C# is fun for Unity games, I made a 3D game last year.
- superspy468 | +42k posts |
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AzureAres
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| Joined: 06 Dec 2009 |
| Total Posts: 7280 |
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| 15 Jun 2016 07:21 PM |
| Yeah, I'll use C# for fun because there are good unity tutorials for it |
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