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Re: BillboardGui stay same size?

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Kermit_Frog is not online. Kermit_Frog
Joined: 24 Feb 2016
Total Posts: 3347
12 Jun 2016 11:18 PM
I think this is a pretty common question, but, how would you make the billboardgui that has an imagelabel on it, stay the same size when you zoom out/move away?


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runnergavin is not online. runnergavin
Joined: 04 Mar 2013
Total Posts: 468
12 Jun 2016 11:18 PM
How did you removed your legs though?
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Kermit_Frog is not online. Kermit_Frog
Joined: 24 Feb 2016
Total Posts: 3347
12 Jun 2016 11:19 PM
im a frog


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Aethex is not online. Aethex
Joined: 16 Oct 2011
Total Posts: 2193
12 Jun 2016 11:21 PM
Technically, it is staying the same size. Everything around it is just getting smaller. Though, I do know what you meant. You need to size everything in that BillboardGui with Scale instead of Offset. Make sure you change the size of the literal BillboardGui object itself as well, it won't work if you don't.
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Kermit_Frog is not online. Kermit_Frog
Joined: 24 Feb 2016
Total Posts: 3347
12 Jun 2016 11:22 PM
Where do I go for this?


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KLGA is not online. KLGA
Joined: 19 Apr 2014
Total Posts: 2571
12 Jun 2016 11:23 PM
"A BillboardGui's Size is a UDim2. A UDim2 is set up like

{XS, XO}, {YS, YO}

If you want the BBG to stay the same size all the time, you'll want to use the Offset properties (XO and YO). Offset is the number of pixels. If you want it to change as it gets closer and further from the camera, you'll want to use the Scale properties (XS and YS). Scale is the BBG to Part view size ratio. So, 1 will make the BBG stay the same size as the part, and 0.5 will make it half as large."

-ArceusInator
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Kermit_Frog is not online. Kermit_Frog
Joined: 24 Feb 2016
Total Posts: 3347
12 Jun 2016 11:26 PM
thx ill check it out


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