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| 10 Jun 2016 08:16 PM |
Game Idea #1 Blades Of Requiem. This game will follow an RPG-like path. Unlike mainstream RPGs, this one will not force you to be the hero, the Hail Mary, or the Savior. Players will soon learn that every choice has an effect on what happens next. The storyline they choose at the beginning of the game will only affect this insignificantly, (there will be three to choose from). There will be a Prominence system that develops this further. Due to their actions, such as killing an innocent person who has no chivalrous or evil alignment, will give them infamy points. Killing someone who has the title Chivalrous will give you infamy points as well. Killing an infamous person will give you evil points if you are unaligned, if you are Chivalrous, it will give you chivalry points. This is basically how it works. Everyone will start off as Innocent, and have no alignment until they get 30 chivalrous points, or 30 infamous points. This is just one aspect of the game. Another aspect is a unique set of animations that will be eye-grabbing, or at the very least, enjoyable. While they progress along the storyline, players will learn skills from the skillset ´WindRider’. They will learn skills from this as they progress, or, they may buy them..... (I decided to end it here for now, dont want to give it all away.) Are you interested? Please respond.
Scripter. 1-2 people. You will need to be experienced with LUA. (And also willing to make a big investment of time, and risk the chance of this flopping.) Making GUI’s of all type, creating leveling systems complete with EXP, custom leaderboard system, & chat, & working with those values of good/evil points I was talking about earlier. As for payment, I can not pay you out of pocket right now, but I will pay you with what the game produces. I am hoping for an ideal four member team, so your payout will be 25%. If you can animate with R-15, it would be even better.
Animation I need to see some of your previous animations, how smooth they are, etc. You should be able to do custom rigs, & easily be able to edit an animation if requested. You should also be able to work as a team with whoever the SCRIPTER is, as much of your work is intertwined.
Music Editor/Trailer Maker/ MagicMan For this, you should be able to use video editing software & audio editing software to provide in-game music and create trailers for the game. The title “magic man” means you will also be a publicist of sorts, making the game & ultimately the development group known.
Requirements: You must have access to Sykpe or Dicsord
You must be active, notify someone of vacation or an extended amount of time where you will not be online
You should be able to work well with others.
Follow then PM me if you are interested, or reply to the thread.
Payment: You will be paid after something is produced. The revenue from that will be divided equally. Like I said earlier, this is a big investment on your part, I don't want to make any empty promises. Skilled GFX Designer www.wicked-watcher.deviantart.com/gallery |
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| 10 Jun 2016 11:18 PM |
I am interested in the "Magic Man" position.
PM me whenever you see this. |
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| 11 Jun 2016 08:40 AM |
https://www.roblox.com/Withered-Funtime-Freddy-item?id=431390397
deez nuts |
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johny220
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| Joined: 30 Oct 2011 |
| Total Posts: 4584 |
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| 11 Jun 2016 05:05 PM |
lol sure I'll join. My only complaint: It is Lua, not LUA.
I just want to know, are you building or something? I don't just want to be slaving away, I want to contribute.
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smashduck
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| Joined: 15 Nov 2013 |
| Total Posts: 1636 |
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| 11 Jun 2016 06:12 PM |
"new indie dev team" YOUR ENTIRE THREAD IS AN OXYMORON Indie = independent dev TEAM = a TEAM of developers, not one. you cant be an indie developer and have others working for you at the same time
As a wise man once told me: "To not care is to be a chocolate milkshake" |
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| 11 Jun 2016 07:23 PM |
| No, an indie game is published by the developer(s), not by another company. |
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| 12 Jun 2016 02:44 PM |
Only position available is Animator. BUMP
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| 12 Jun 2016 04:26 PM |
Builder position is open as well, must be skilled with terrain building, all kinds of weapon building and advanced with houses, carts, medieval-ish things along those lines.
Animator is still open.
BUMP
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| 12 Jun 2016 04:29 PM |
| Maybe I can fit in as the "Trailer Maker" - is there payment in this project? |
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| 12 Jun 2016 04:30 PM |
Just saw that he position I was urging to be is taken. I know someone that could do your trailer if needed
@KadyCreate @RE_EL |
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| 12 Jun 2016 04:31 PM |
Thanks for the references, and your offer. If there is an opening in that position, I will contact you! c; ty.
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smashduck
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| Joined: 15 Nov 2013 |
| Total Posts: 1636 |
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| 12 Jun 2016 04:42 PM |
why call it indie though
every single game on roblox is an indie game
As a wise man once told me: "To not care is to be a chocolate milkshake" |
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| 12 Jun 2016 04:44 PM |
eh..
1. not all dev teams are small, some have 20+
2. Some actually are commissioned, but not by "video game publishers" if you want to get technical
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XMcGhostX
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| Joined: 24 Nov 2014 |
| Total Posts: 82 |
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| 12 Jun 2016 04:56 PM |
Ehehe..I'm a builder, can I join? xD
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ZeckJ
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| Joined: 22 Aug 2012 |
| Total Posts: 6 |
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| 12 Jun 2016 05:17 PM |
I could prob help with some building and for the payment let it be like a tshirt game-pass thing so the people working on it can get robux directly kind of like how base wars was. ^Even if you don't pick me you should do that for the payments.
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| 12 Jun 2016 05:18 PM |
Show me some previous work if applying for building. ANIMATORS STILL NEEDED
BUMP
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ZeckJ
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| Joined: 22 Aug 2012 |
| Total Posts: 6 |
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| 12 Jun 2016 05:19 PM |
I might also be able to do the trailer thing if you pay, it won't be like a high def vid like with elbows just using roblox studio screen-shot stuff.
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ZeckJ
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| Joined: 22 Aug 2012 |
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