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| 07 Jun 2016 08:01 AM |
| Simple. You added the support for XBox One, now complete it. |
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| 11 Jun 2016 08:26 AM |
| Why do I have to have an XBox One to check if it is compatible with it while I can emulate some mobile devices at my PC? |
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sonickyle
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| Joined: 01 Jan 2009 |
| Total Posts: 5653 |
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| 11 Jun 2016 08:30 AM |
Apart from the interface, controller requirement and processing power, I'm pretty sure the Xbox version is exactly the same as the PC version.
Although I would like to have an emulation option under Test > Emulation > Choose Device that tries to mimic the processing power of the Xbox.
Support. |
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ali91000
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| Joined: 25 Sep 2011 |
| Total Posts: 194 |
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| 11 Jun 2016 08:47 AM |
| You are completley wrong, they may both have a same purpose, but not the same stability or controls. |
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ali91000
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| Joined: 25 Sep 2011 |
| Total Posts: 194 |
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| 11 Jun 2016 08:48 AM |
| What i'm trying to say is that it takes time to complete. I support. |
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sonickyle
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| Joined: 01 Jan 2009 |
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| 11 Jun 2016 10:00 AM |
"but not the same stability or controls." Can you post a list/image of the controls then? As far as I'm aware, the controls are Left Stick: Move Right Stick: Camera A: Jump/Select B: Cancel Start: Ring Menu Back: Toggle UI selection mode LB/RB: Cycle Tools LT: Right Click RT: Left Click/Use Tool
Those are the Xbox gamepad controls for PC. Am I wrong in thinking that the controls are the exact same on Xbox? |
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hakan753
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| Joined: 14 Mar 2011 |
| Total Posts: 1 |
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| 10 Dec 2016 07:49 AM |
i think roblox on steam isnt a bad idea i want to see roblox on steam so we can see our playing time no one says anyone noob sorry for bad english
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