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| 05 Jun 2016 02:57 PM |
I want to make a box, and detect when the player leaves this box. Is there a way to do this with region3s/parts without doing the fugly touched function
#code mod = require(sike) if not mod.xThe[...] then print("You're not RbxDev yet..") end |
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| 05 Jun 2016 03:02 PM |
Bump: Where all the 1337 scripters at bro?
#code mod = require(sike) if not mod.xThe[...] then print("You're not RbxDev yet..") end |
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| 05 Jun 2016 03:08 PM |
bump
#code mod = require(sike) if not mod.xThe[...] then print("You're not RbxDev yet..") end |
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TimeTicks
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| Joined: 27 Apr 2011 |
| Total Posts: 27115 |
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| 05 Jun 2016 03:18 PM |
http://wiki.roblox.com/index.php?title=API:Region3
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| 05 Jun 2016 03:19 PM |
I said.. Detect they they leave/enter the region.. Using region3 or a part..
#code mod = require(sike) if not mod.xThe[...] then print("You're not RbxDev yet..") end |
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casperm8
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| Joined: 15 Sep 2008 |
| Total Posts: 425 |
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| 05 Jun 2016 03:24 PM |
http://wiki.roblox.com/index.php?title=API:Class/Workspace/FindPartsInRegion3
http://wiki.roblox.com/index.php?title=API:Region3 |
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