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Re: How should I go about learning/making a wall run system?

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OmariHero is not online. OmariHero
Joined: 14 Aug 2013
Total Posts: 4193
03 Jun 2016 07:10 PM
Wiki page links and videos are what I'm looking for
and what I should know specifically to develop this system.

Thanks in advance!


The more you grind, the more you'll shine.
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OmariHero is not online. OmariHero
Joined: 14 Aug 2013
Total Posts: 4193
03 Jun 2016 07:12 PM
bump


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Zawie is not online. Zawie
Joined: 04 Jul 2010
Total Posts: 6338
03 Jun 2016 07:13 PM
it's gonna be a lot of work
advance scripting st00f

i don't think there are any specific wiki articles on this alone.
Just get really comfortable with cframe st00f
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OmariHero is not online. OmariHero
Joined: 14 Aug 2013
Total Posts: 4193
03 Jun 2016 07:15 PM
What specifically would I use CFrame for in wall running?


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Katsuryoku is not online. Katsuryoku
Joined: 22 May 2016
Total Posts: 28
03 Jun 2016 07:19 PM
how bout you start learning the basic components of it such as wth happens when you wall run


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OmariHero is not online. OmariHero
Joined: 14 Aug 2013
Total Posts: 4193
03 Jun 2016 07:20 PM
well I understand how to activate the wall run system
i know how to detect when the player is touching a wall
i just dont know how to make the wall run part happen
i dont know what to learn to make that part happen.




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OmariHero is not online. OmariHero
Joined: 14 Aug 2013
Total Posts: 4193
03 Jun 2016 07:28 PM
:)


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BothAngles is not online. BothAngles
Joined: 01 Dec 2011
Total Posts: 9604
03 Jun 2016 07:34 PM
http://wiki.roblox.com/index.php?title=Absolute_beginner%27s_guide_to_scripting
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Immersible is not online. Immersible
Joined: 14 Aug 2015
Total Posts: 432
03 Jun 2016 07:34 PM
I've never tried anything like this, but you're probably going to want to change the CFrame of the HumanoidRootPart to turn the player horizontally, and use raycasting to detect if there is a wall.

I might be completely wrong though.


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2eggnog is not online. 2eggnog
Joined: 08 Nov 2008
Total Posts: 1351
03 Jun 2016 07:37 PM
1. When the player collides with a wall, ensure the change in angle between the floor and the new surface normal is within reason.
2. Set a BodyForce with the same magnitude of gravity on the character to the opposite direction of the surface normal, also negating regular gravity.
3. Use a BodyGyro or repeatedly CFrame the character in the correct direction.
4. If the player jumps off, or they've been on the wall for long enough, remove the BodyForce.
5. repeat


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OmariHero is not online. OmariHero
Joined: 14 Aug 2013
Total Posts: 4193
03 Jun 2016 07:39 PM
@BothAngles

I'm pretty sure everyone who wants to learn scripting has read that. Nice try at being funny though.

And thanks Immersible and Eggnog, I'll go try it out now.


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Katsuryoku is not online. Katsuryoku
Joined: 22 May 2016
Total Posts: 28
03 Jun 2016 07:45 PM
everyone is an overstatement

I haven't
I didn't learn Lua from Roblox


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2eggnog is not online. 2eggnog
Joined: 08 Nov 2008
Total Posts: 1351
03 Jun 2016 07:46 PM
@Katsuryoku
Love 2D?


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